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- # Session Start: Tue Jun 30 00:00:00 2015
- # Session Ident: #css
- # [00:00] <TabAtkins> Shifting topics slightly, what color is the center of the conic-gradient???
- # [00:01] <ChrisL> the color of the last stop
- # [00:02] <ChrisL> (agree it should be defined)
- # [00:03] <leaverou> ChrisL: I think that might be an artifact of current drawing methods though, there's no reason for it to be the last color stop…
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- # [00:05] <TabAtkins> leaverou: But there's no reason for it to be any other color in particular, either...
- # [00:05] <SimonSapin> In idealized infinite-resolution, does a zero-size point like the center even have a color?
- # [00:05] <TabAtkins> Not even "average color", because that means you can get a pixel that appears different from *every other color in the entire image*.
- # [00:05] <TabAtkins> SimonSapin: No, because it's zero-sized.
- # [00:06] <TabAtkins> But we don't have idealized infinite-res monitors.
- # [00:06] <leaverou> TabAtkins: I was thinking something like the average of all colors, though in the idealized infinite resolution there would be infinite colors too, I think
- # [00:06] <TabAtkins> leaverou: Yeah, average color for a rainbow conic is gray, which doesn't match the color of any other pixel anywhere.
- # [00:06] <ChrisL> if you want to be precise, for each pixel, you shoot stochastically jittered rays through it and calculate the color then accumulate them until you have sufficient supersampling
- # [00:06] <ChrisL> [that does indeed give the average color of all the stops
- # [00:07] <ChrisL> SimonSapin: sampling theory gets you out of that one
- # [00:07] <SimonSapin> If a device pixel happen to sample exactly at the center, that pixel could get any color in the gradient IMO
- # [00:07] <ChrisL> "a pixel is not a little rectangle"
- # [00:08] <TabAtkins> SimonSapin: Yeah, "any color in the gradient" makes sense. "A color that doesn't appear anywhere in the gradient" doesn't. :/
- # [00:09] <ChrisL> tab, same comment about sampling theory
- # [00:09] <SimonSapin> "let’s pretend this sample is actually epsilon farther in an arbitrary direction"
- # [00:11] <ChrisL> simon yes, but exactly in the centre is vanishingly unlikely
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- # [00:11] <TabAtkins> And yet, extremely common in practice.
- # [00:12] <TabAtkins> Statements about things that are "almost never" over a real space don't work well when things are typically confined to integer grids.
- # [00:12] <ChrisL> and yet, common practice can tend to be wrong, hence aliased jaggies and nearest neighbour interpolation of images
- # [00:14] <ChrisL> the "exact centre" of an integer grid, to arbitrary precision. if you are doing stochasic sampling, you will almost never hit it ie its infliuence will be very small to the final result
- # [00:15] <ChrisL> so you can asymptotically approach that result without ever solving what the central color should be
- # [00:15] <ChrisL> and then you have your antialiased result, which is indeed the average of the stop colors
- # [00:15] <ChrisL> however, actual implementations that draw radial rays will have a different result, its the color of the last ray they drew
- # [00:16] <TabAtkins> ChrisL: btw, this deltaE2000 algorithm is ludicrously complicated
- # [00:16] <TabAtkins> Anything that involves a seventh power needs to go its room and think about its life choices.
- # [00:16] <leaverou> I'm a bit uncomfortable with making it mandatory for the centerpoint to be the color of the last ray just because that's what implementations do
- # [00:16] <ChrisL> no, its just the best approximation
- # [00:17] <leaverou> but if we make it the average, then it's more expensive and harder to implement
- # [00:17] <ChrisL> computers are good at math and efficiency doesn't matter for that analysis
- # [00:17] <ChrisL> yes, that is why i suggested the color of the final stop
- # [00:17] <SimonSapin> how about leaving it undefined?
- # [00:17] <ChrisL> ewwwww
- # [00:17] <TabAtkins> I mean, that's my plan.
- # [00:17] <TabAtkins> (undefined)
- # [00:17] <ChrisL> wooly le mouton, come here and bite simon
- # [00:18] <TabAtkins> It's better for mobile performance
- # [00:18] <leaverou> as much as I don't like leaving things up to UAs
- # [00:18] <SimonSapin> hehe
- # [00:18] <leaverou> making the incorrect choice mandatory is something I dislike either
- # [00:18] <leaverou> and forcing them to use the average is probably adding to their reasons for not implementing
- # [00:18] <SimonSapin> how much complexity is one pixel worth?
- # [00:18] <TabAtkins> leaverou: I think the takeaway of all of this is that *all* answer are incorrect.
- # [00:18] <TabAtkins> The correct answer is that the center is zero-sized and has no defined color.
- # [00:19] <TabAtkins> But in a quantized pixel world, there's no way to represent "no defined color".
- # [00:19] <ChrisL> well, that was what I was arguing but you seemed to agree and said it would be hit
- # [00:19] <ChrisL> pixels are not little rectangles
- # [00:19] <TabAtkins> ChrisL: It's hit *in practice, in a quantized pixel world*.
- # [00:19] <TabAtkins> And yeah they are. ^_^
- # [00:19] <ChrisL> no!!!
- # [00:20] <TabAtkins> Ok, you're right, pixels are *three* little rectangles.
- # [00:20] * SimonSapin looks closely at monitor
- # [00:20] <SimonSapin> they look a lot like rectangles
- # [00:20] <leaverou> TabAtkins: not necessarily, in CRTs the subpixel geometry is different :P
- # [00:21] <ChrisL> btw that was a reference to a famous paper by alvey ray smith
- # [00:21] <ChrisL> http://alvyray.com/Memos/CG/Microsoft/6_pixel.pdf
- # [00:21] <ChrisL> so please read it and figure out what sampling theory is because otherwise you always hit these circular arguments
- # [00:23] <TabAtkins> I'm aware of what sampling theory is, but it gives a different answer than the mathematical answer. ^_^
- # [00:23] <TabAtkins> It's just one of many ways to adapt the (continuous) math to a (quantized) pixel grid.
- # [00:23] <ChrisL> no, it doesn't. unless your sampling size is one
- # [00:23] <TabAtkins> The sampling-theory answer is just as wrong as "the last color-stop".
- # [00:24] <TabAtkins> Because the center of a conic gradient is *not* the average color. It's undefined.
- # [00:24] <ChrisL> last color stop is wrong, but easy to implement. sampled result is correct, but harder to do
- # [00:24] <ChrisL> although, some over sampling is needed else there is very clear aliasing
- # [00:24] <ChrisL> especially with hard edges where stops are overlaid
- # [00:26] <TabAtkins> Nope, sampled result is still wrong. The center of a rainbow conic is *not* gray.
- # [00:27] <TabAtkins> Again, it's undefined. Any color is wrong.
- # [00:27] <Florian> timeless: anyway, thanks for getting back to us on the css-ui issues.
- # [00:28] <ChrisL> and if you read over my argument above, i explicitly showed that you can asymptotically approach the correct result without ever defining what the color is at the central *point* which contributes vanishingly little to the color of the central *pixel*
- # [00:28] <TabAtkins> If your asymptotic-approached answer to *any* pixel in a vivid rainbow conic is "gray", you're still wrong.
- # [00:29] <ChrisL> you will need to demonstrate that rather than merely asserting it, and also say what color the stops are in your example
- # [00:30] <timeless> Florian: thanks for being responsive in general, i really appreciate it :)
- # [00:31] <Florian> TabAtkins: even though you sound right, your definition also sounds like one based on which we could write test 8^24 reftests, trying every single color at the center and declaring an implementation non conforming if it matched. Which isn't useful
- # [00:31] <Florian> timeless: you spent time reviewing the spec, that's the least I can do.
- # [00:32] <TabAtkins> Florian: My answer is "it's undefined".
- # [00:32] <TabAtkins> So all answers are correct.
- # [00:32] <Florian> but any value visible to the human eye is wrong?
- # [00:32] <TabAtkins> I could restrict that somewhat, but there's almost no value to restricting it.
- # [00:32] <Florian> ok
- # [00:32] <Florian> grey sucks
- # [00:33] <TabAtkins> Yes.
- # [00:33] <TabAtkins> But so does "last color"
- # [00:33] <TabAtkins> So shrug.
- # [00:33] <ChrisL> tab doesn't sound right in fact. he just likes igfnoring contrary evidence :P
- # [00:33] <TabAtkins> I mean, "average color" is what I ended up doing in linear and radial gradients.
- # [00:33] <Florian> minimum inner radius of 1px (not 0) ?
- # [00:34] <ChrisL> Florian: :)
- # [00:34] <TabAtkins> Florian: So the center pixel is always transparent?
- # [00:34] <Florian> yep
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- # [00:34] <Florian> if you don't like that, put a radial gradient in it, and decide for yourself
- # [00:34] <ChrisL> mmy solution was effectively min inner radius of 0.000001 px
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- # [00:35] <Florian> ChrisL: you avoid the singularity problem (wrong term, but you get my point), but you don't avoid the pixel being gray.
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- # [17:48] <glazou> fantasai: ping
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- # [17:56] <glazou> fantasai: CSS blog entry done
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- # [21:45] <Florian> TabAtkins: I just looped you into a thread with plh. I'm having issues with bikeshed generating bad links, which is causing problems for spec publication. Maybe I'm doing it wrong, but I prefer to blame the tool.
- # [21:45] <Florian> Can you give it a look?
- # [21:45] <Florian> s/thread/mail thread/
- # [21:45] <TabAtkins> Yeah
- # [21:45] <Florian> Thanks
- # [21:46] * Florian notes he still loves bikeshed though.
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- # [22:10] <TabAtkins> Florian: Responded!
- # [22:11] <TabAtkins> And you don't have to tell me you love Bikeshed, I already know. ^_^
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- # [22:15] <Florian> There's nothing wrong with saying "I love you" everyday. It isn't meant as new information.
- # [22:15] <Florian> TabAtkins: thanks
- # [22:16] <TabAtkins> Well I love you too.
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- # [22:38] <Florian> TabAtkins: Pull requests sent for the bikeshed regarding the issues you explained in the mail
- # [22:43] <Florian> thanks for merging
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- # [23:40] <Florian> TabAtkins: while we're on the topic of pull requests, how about this one: https://github.com/w3c/csswg-test/pull/779
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- # [23:46] <TabAtkins> Florian: The ref, while it will correctly *differ* from the test when you don't support ch, will still be *wrong* when you don't support ch.
- # [23:49] <TabAtkins> Ah, never mind, I thought I could fake it, but I don't think it's possible.
- # [23:53] <TabAtkins> fantasai: Reviewed the display edits you made, a+
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