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- # Session Start: Sat Mar 19 00:00:01 2011
- # Session Ident: #html5
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- # [00:02] <chrislorenz> paul_irish: Hey Paul, is that html5 demo of the webgl rendered world public?
- # [00:02] <chrislorenz> paul_irish: The one you showed at sxsw that is :)
- # [00:03] <speakman> How do I position a <div> at the very bottom of the browser window?
- # [00:03] <Dorward> speakman: position: fixed; bottom: 0;
- # [00:03] <speakman> oh, fixed!
- # [00:04] <speakman> Dorward: great! But can I make the same behavior within a div?
- # [00:05] <speakman> (the <div> has overflow-y: hidden; and I'm making my own scroll bars/buttons, but they wont' stay inside of the <div>)
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- # [00:14] <digitalfiz> speakman, set the scrollbars for body to none
- # [00:16] <speakman> hm?
- # [00:17] <speakman> digitalfiz: what do you mean? It's a <div> which I'm scrolling. And I want my scrolling handles to be visible within that <div> all the time, no matter how it's scrolled.
- # [00:17] <speakman> http://jsfiddle.net/speakman/LwANK/
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- # [00:19] <Dorward> speakman: I don't seem to be able to focus the scroller arrows with the tab key. Not do I appear to be able to scroll the scrollable area with the arrow keys on my keyboard. Nor with the scrollwheel on my mouse. Please don't reinvent the wheel, it will only come out square.
- # [00:20] <speakman> Dorward: This is a very special application which will only run on a very small, low resolution, touchscreen.
- # [00:21] <speakman> There's no such thing as neither a keyboard nor mouse :)
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- # [00:31] <grantg> Does anyone know if I should change the license to https://github.com/grantgalitz/GameBoy-Online ?
- # [00:32] <grantg> It's GPL 2 right now
- # [00:33] <grantg> Since I rewrote the video engine, all the code is mine and none of it is now from java (MeBoy).
- # [00:34] <grantg> what's the best license for it? It could be re-licensed so that ports to other languages can be non-free
- # [00:35] <grantg> like android java ports (I'm working on java for desktop right now, as well as obj-c/c++ for iOS)
- # [00:35] <grantg> the JS version has to be free though
- # [00:35] <grantg> paul_irish: Any clue?
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- # [00:39] <grantg> brb later
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- # [01:56] <kataire> Is the hgroup element here to stay? I heard there was some debate about it.
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- # [02:14] <pascalopitz> hello
- # [02:20] <paul_irish> kataire: there is debate
- # [02:20] <bot-t> (46 mins 20 secs ago) <nimbupani> tell paul_irish i got questions!
- # [02:20] <paul_irish> i think it will live on
- # [02:20] <paul_irish> even though i hate it
- # [02:21] <pascalopitz> heya
- # [02:21] <kataire> Why do you hate it?
- # [02:21] <paul_irish> what good does it do?
- # [02:21] <pascalopitz> does anyone know about web workers and XML?
- # [02:21] <kataire> paul_irish: It collapses multi-level headings into one?
- # [02:22] <paul_irish> kataire: for whom?
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- # [02:23] <kataire> How else would you do it? Wrap everything in a section element? Then you might as well drop the numbered headers altogether a la XHTML2.
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- # [02:23] <paul_irish> no like
- # [02:23] <paul_irish> what difference does it make
- # [02:23] <paul_irish> i put an hgroup around a few headers
- # [02:24] <paul_irish> or i dont
- # [02:24] <paul_irish> what does it change?
- # [02:24] <tw2113> supposedly the meaning
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- # [02:24] <paul_irish> THE MEANING!
- # [02:24] <paul_irish> i see!
- # [02:24] <tw2113> but that's just getting into semantics that I think paul doesn't care for
- # [02:24] <paul_irish> ^^
- # [02:24] <kataire> paul_irish: It's the difference between the content being a section in a section in a section, vs the content being in a section with a three-level header.
- # [02:25] <paul_irish> there is currently no software that gives a shit about that.
- # [02:25] <paul_irish> just sayin
- # [02:25] <kataire> What about converting HTML to other formats? It would make a difference when trying to generate indices automatically.
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- # [02:26] * tw2113 is fine with the semantic stuff not having as much weight yet, i'll be ready when it does :D
- # [02:26] <paul_irish> assuming that software preferred HTML5 outlining to HTML4 outlining
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- # [02:28] <tw2113> i also need to look into the idea of liquor tonight
- # [02:28] <uf0> ^^^^ loll this
- # [02:29] <paul_irish> LIQUOR TONIGHT
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- # [02:31] <tw2113> liquor development?
- # [02:31] <tw2113> code written while smashed?
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- # [02:32] <paul_irish> okay
- # [02:32] <paul_irish> html5 boilerplate
- # [02:32] <paul_irish> has both a build script
- # [02:32] <paul_irish> and a builder
- # [02:32] <paul_irish> one of them (or both) needs like.. a *name*
- # [02:33] <uf0> got it..
- # [02:33] <uf0> SCriptBUilDER
- # [02:33] <uf0> thank me later
- # [02:33] <paul_irish> /kick uf0
- # [02:34] <uf0> :)
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- # [02:35] <tw2113> no idea, i need to go shopping :D
- # [02:35] <tw2113> bbs
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- # [02:47] <grantg> tw2113: Replaced a demo with a newer copy of the emulator to power it (runs way faster in some parts now) http://www.grantgalitz.org/GAMEBOY_COLOR_LCD_TEST/
- # [02:47] <grantg> :)
- # [02:47] <paul_irish> true
- # [02:47] <grantg> even the native canvas 2d api can't do most of this.
- # [02:47] <paul_irish> sucks less in chrome
- # [02:47] <paul_irish> you see the umm
- # [02:48] <paul_irish> grantg: https://github.com/corbanbrook/webgl-2d
- # [02:48] <grantg> paul_irish: I use webgl-2d, but it's disabled in my code for now
- # [02:48] <grantg> since webgl-2d is broken
- # [02:48] <paul_irish> Oh.
- # [02:49] <grantg> at least putImageData is broken in webgl-2d
- # [02:50] <dr_ick> anyone know of a good ccs3 refactoring tool? I'm doing it by hand now, but wondering if someone has automated some of the basics.
- # [02:50] <dr_ick> s/ccs/css
- # [02:51] <grantg> paul_irish: canvas 2d api sucks at scanline stuff
- # [02:51] <grantg> it can't do it really
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- # [02:51] <grantg> manipulating texels one line at a time by a grouping methodology by a lookup table is not supported by canvas 2d api
- # [02:51] <grantg> heh
- # [02:52] <grantg> not low level enough. xD
- # [02:52] <grantg> So I *have* to render all my gfx in js still. :/
- # [02:52] <paul_irish> dr_ick: what would you want out of it
- # [02:52] <paul_irish> grantg: oic
- # [02:52] <grantg> trying to do this "natively" is actually like 1000x slower
- # [02:53] <grantg> working on an internal typed array to render to in js is way way faster here
- # [02:53] <grantg> for sprite/BG/window stacking and scanline rendering
- # [02:53] <dr_ick> well, I was coding my css last night around 3am. So it is really really sloopy, but working. I'm refactoring now and removing the duplicates, etc... Looking for something to automate this.
- # [02:53] <grantg> canvas 2d is just meh
- # [02:53] <grantg> a big wrapper that does high level crap
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- # [02:55] <grantg> Especially with a game like shantae that does lots of bg tile priority mixing with sprite priority tiling
- # [02:55] <grantg> http://www.grantgalitz.org/shantae/
- # [02:55] <grantg> ^_^
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- # [02:56] <grantg> in the lcd test page, you'll notice how the bg squiggles
- # [02:57] <grantg> that's a static bg that's being drawn one line at a time
- # [02:57] <grantg> but each line the provided x-coord i/o register changes
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- # [02:57] <grantg> so each line shifts
- # [02:57] <grantg> :)
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- # [03:03] <moshee> does an Audio() object stick around after it's ended or does it kill itself?
- # [03:03] <grantg> well some browsers don't kill it off
- # [03:03] <grantg> namely chrome has an issue with GC'ing it
- # [03:03] <moshee> hmm
- # [03:04] <grantg> hence memory leak chrome has with my emulator (actually there are other things that chrome fails causing a leak too with my stuff (data uris as well))
- # [03:05] <moshee> bad Chrome!
- # [03:05] <grantg> heh
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- # [03:05] <grantg> 500 MB leak in 3 minutes.
- # [03:05] <grantg> w00t!
- # [03:05] <moshee> need to make it a diaper :(
- # [03:05] <grantg> and I thought firefox was bad at memory management
- # [03:08] <grantg> chrome: Y U LEAK 1GB on my mac on http://www.grantgalitz.org/SuperMarioBros/ ?
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- # [03:10] <moshee> oh yeah pretty cool emulator you got there
- # [03:10] <grantg> heh
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- # [03:11] <moshee> but lol at mem leaks
- # [03:13] <grantg> most intensive thing yet is http://www.grantgalitz.org/3DPocketPool/
- # [03:13] <grantg> 8-bit 3D FTW.
- # [03:14] <moshee> seems to be slightly broken
- # [03:14] <moshee> oo 3d
- # [03:14] <grantg> heh
- # [03:15] <grantg> moshee: I have to keep telling everyone to use it in Firefox 4 for now
- # [03:15] <grantg> til chrome fixes its shit
- # [03:15] <moshee> Firefox 4, meh
- # [03:15] <moshee> I've been using it and it's very sluggish on my computer
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- # [03:15] <moshee> might be 'cause I have 3 versions of it installed
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- # [03:15] <grantg> lol
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- # [03:16] <tw2113> come up with any ood names paul_irish ?
- # [03:16] <grantg> a 3d pool table FTW
- # [03:17] <grantg> inside an emulated gameboy color inside js
- # [03:17] <paul_irish> tw2113: going with "boilerplate initializr"
- # [03:17] <paul_irish> mergey
- # [03:17] <grantg> lol @ webgl
- # [03:17] <paul_irish> moshee: ff4 is hot shit
- # [03:17] <tw2113> word
- # [03:17] <paul_irish> but chrome is probably faster.
- # [03:17] <tw2113> everything is rolling these days
- # [03:17] <paul_irish> but chrome runs grant's demos slower
- # [03:17] <paul_irish> so.. :/
- # [03:17] <tw2113> rolling releases fr everythin
- # [03:17] <grantg> paul_irish: faster in js, but sucky with gfx+audio
- # [03:17] <grantg> lolololol
- # [03:18] <moshee> it's rather unique to my setup but ff4 hangs for like a minute when I start it up
- # [03:18] <paul_irish> minefield fo lyfe
- # [03:18] <moshee> and it takes forever to start loading pages
- # [03:18] <moshee> Minefield, yeah
- # [03:18] <moshee> it seems to fix itself after opening it a couple times
- # [03:18] <grantg> heh
- # [03:18] <grantg> FF4 still has weird probs on my comp
- # [03:19] <grantg> even in RC1
- # [03:19] <grantg> like ajax seems to only fire on the onunload event
- # [03:19] <grantg> or the screen lockup when exiting fullscreen
- # [03:19] <tw2113> FF4 official in 4 days apparently
- # [03:19] <grantg> or the slowdown with setinterval when changing the volume on a mac
- # [03:19] <tw2113> 3 if you're already on the 19th
- # [03:19] <moshee> they're gonna try to catch up to chrome in version numbers
- # [03:19] <moshee> lol
- # [03:20] <moshee> firefox 5 relatively soon already
- # [03:20] <tw2113> if only IE would do this
- # [03:20] <grantg> or the bug where mozCurrentSampleOffset reports a false number on windows xp
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- # [03:20] <grantg> <_<
- # [03:20] <grantg> FF4 still feels like beta 1 to me
- # [03:20] <paul_irish> FF4 on tuesday
- # [03:21] <paul_irish> you see the 6 week release cycle
- # [03:21] <paul_irish> fucking awesome
- # [03:21] <grantg> or the crash w/ webgl in ff4 on a 2010 macbook pro (so it ain't a driver issue!)
- # [03:22] <grantg> still better than 3.6 though
- # [03:22] <moshee> Oh, chrome tries to be ugly and antialias things too
- # [03:22] <grantg> so it's an improvement in stability still
- # [03:23] <moshee> nice and crisp in firefox
- # [03:23] <grantg> moshee: Because chrome doesn't support image-rendering: -webkit-crisp-edges or crisp-edges
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- # [03:23] <grantg> so chrome takes the slow and blurry default scaling route.
- # [03:23] <moshee> oh, there's actually a css for that
- # [03:24] <grantg> yeah
- # [03:24] <grantg> try image-rendering: -moz-crisp-edges in Firefox 3.6+
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- # [03:24] <grantg> nearest-neighbor FTW on <img> and <canvas>
- # [03:24] <moshee> woot
- # [03:25] <grantg> I've been bitching about this for a long time.
- # [03:25] <paul_irish> nearest neighbor for FAST adjustments
- # [03:25] <paul_irish> the browser shoudl just be smarter about the duration of your resize
- # [03:25] <paul_irish> of the scaling
- # [03:26] <grantg> paul_irish: I even specify optimizeSpeed for image-rendering
- # [03:26] <grantg> so chrome should at least see that
- # [03:26] <grantg> yeah
- # [03:27] <grantg> oh yesssss: http://i.imgur.com/Ai6MU.jpg
- # [03:31] <tw2113> how easy should it be to read an xml file into a basic page, with edit buttons already working, but also adding a delete button?
- # [03:32] <tw2113> i'm not a pro with xml
- # [03:33] <grantg> you just need to know DOM
- # [03:33] <moshee> I seem to be getting a mini-memory leak right now heh
- # [03:33] <moshee> Oh, never mind
- # [03:33] <moshee> it goes back down
- # [03:33] <tw2113> k
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- # [03:50] <moshee> grr chrome and short sounds
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- # [04:17] <grantg> http://i.imgur.com/L1gEL.jpg
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- # [04:23] <moshee> this place is so much less angry than #css
- # [04:23] <moshee> people doing cool things instead of angry web designers yelling at noobs
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- # [04:23] <grantg> I
- # [04:24] <grantg> I'd yell at the "IT wizards" who make a website for IE6, but not mobile safari
- # [04:24] <grantg> Shit works in mobile safari without hacks, the IT guys just can't handle the concept of a website working on a phone. :P
- # [04:25] <moshee> heh, yeah.. old generation...
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- # [04:32] <tw2113> given my job loss, i'm more or less able to give IE6 the proverbial boot any more
- # [04:34] <paul_irish> job loss/
- # [04:36] <tw2113> yeah, i had my position axed a couple weeks ago
- # [04:36] <tw2113> i've had a lot of time since
- # [04:45] <paul_irish> :/
- # [04:45] <paul_irish> sorry bro
- # [04:46] <tw2113> it happens
- # [04:47] <tw2113> gives me time to reflect on the interests I realize i have, and can target work at those, instead of the usual right out of college targeting of "anything i can get"
- # [04:48] <tw2113> for instance, i know i have no care for marketing type positions
- # [04:49] <moshee> hopefully when (if) I graduate from college the job market will get better
- # [04:49] <tw2113> i'm going to do what i can to survive on freelance work until I can find something steady, or if i can keep getting the freelance stuff, avoid agency work all together
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- # [05:19] <uf0> folks are still awake?
- # [05:19] <uf0> anyway, here's mobile question
- # [05:20] <uf0> say I use a link tag for media query
- # [05:20] <uf0> will mobile users download the regular master css along with it?
- # [05:21] <uf0> now that i think about it, uhh duh yes
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- # [05:26] <tw2113> so wrap your css in media queries
- # [05:26] <tw2113> that way, they only download the css they need
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- # [05:30] <uf0> how?
- # [05:30] <uf0> provide an example
- # [05:32] <tw2113> if device width is less than 960 or whatever, they get this css
- # [05:32] <tw2113> if width is more than 1024, they get that css
- # [05:33] <tw2113> get creative with screen width and device width restrictions
- # [05:33] <uf0> ok so in pauls template he has all in one CSS
- # [05:33] <uf0> so they'll be getting master css
- # [05:33] <uf0> what your saying is
- # [05:33] <uf0> use the link tag
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- # [05:33] <uf0> with multiple css, and change widths so they can get specific css
- # [05:33] <uf0> correcT?
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- # [05:34] <uf0> ie: ipad.css, iphone.css
- # [05:34] <tw2113> it's an option, yes
- # [05:34] <tw2113> it's possible to make sure the desktop version of css is very selectively served
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- # [05:36] <uf0> i see.. i'll play around
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- # [06:10] <tw2113> sup danielfilho ?
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- # [13:39] <sweetpi> Am I missing something, or is it not possible to interact with the actual drag element of drag and drop? I'm looking to implement constraints(snapping)
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- # [16:21] <josefrichter> hi guys, does history.pushState() accept really ANY url, please? Or is it anyhow limited to same domain, etc.<
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- # [16:21] <josefrichter> ?
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- # [17:06] <shichuan> paul_irish nimbupani: hey guys, are we all good with pre launch tasks?
- # [17:06] <bot-t> (60 hours 30 mins ago) <nimbupani> tell shichuan wat u mean?
- # [17:06] <paul_irish> hi hi
- # [17:06] <paul_irish> we are working on things now
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- # [17:10] <shichuan> i see, so everything is good? anything else i can help?
- # [17:13] <paul_irish> shichuan: sure i got something
- # [17:14] <paul_irish> we want an image for like.. Yeah we support all these web servers
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- # [17:14] <paul_irish> apache / nginx / iis / lighttpd / nodejs / google app engine
- # [17:14] <paul_irish> so just kinda their logos in some ring of happiness
- # [17:15] <shichuan> in a certain dimension?
- # [17:17] <nimbupani> shichuan: just make sure its 400px wide or so.
- # [17:17] <nimbupani> i mean the entire image with all logos
- # [17:17] <nimbupani> and hopefully transparent
- # [17:17] <shichuan> ok, cool
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- # [17:17] <nimbupani> maybe some dropshadow
- # [17:18] <shichuan> arh, ok
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- # [19:30] <daleharvey> phew, new blog post up - http://arandomurl.com/2011/03/16/coding-for-the-mobile-web.html + http://news.ycombinator.com/item?id=2344276
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- # [19:55] <knittl> hi. does html5 allow <img />? html4.01 did not and only allowed <img>
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- # [19:58] <codenamekt> knittl, according to w3c experimental validator yes
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- # [20:00] <knittl> codenamekt: ok, i'm validating with it
- # [20:00] <knittl> but i don't trust it ;)
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- # [20:01] <knittl> w3schools writes <img />
- # [20:02] <codenamekt> knittl, w3schools is 10x worse than w3c
- # [20:02] <knittl> lol
- # [20:02] <knittl> well, it was one of the first hits when searching for 'html5 img tag close'
- # [20:03] <codenamekt> http://w3fools.com/
- # [20:03] <codenamekt> w3c writes the standards via working groups
- # [20:04] <knittl> thx for that link. i thought w3schools was the official tutorial by w3c
- # [20:04] <codenamekt> No, unfortunately w3c doesn't do tutorials. Just sepcs
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- # [20:05] * tw2113 giggles
- # [20:05] <knittl> not that i used it to learn html ^^
- # [20:05] <knittl> selfhtml ftw
- # [20:05] <knittl> http://dev.w3.org/html5/markup/syntax.html#void-element there it is
- # [20:05] <knittl> start tag, optionally a "/" char, which may only be present if the element is a void element
- # [20:06] <knittl> thanks
- # [20:07] <codenamekt> knittl, np
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- # [20:29] <themiddleman> do image downloads in ie6 block scrolling or something?
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- # [20:42] <dav_it> Hi. I'm new to html5 and I'm experiencing w/ new tags like <header>, <article>. I don't understand very well somethin' : if I define anythin' in a tag it'll be inserted in a specific part of the page ? (ex. <header> on the top, <footer> on the bottom).
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- # [21:03] <dav_it> is there a way to get <audio> working without flash fallback?
- # [21:04] <knittl> dav_it: no, they only have semantic meaning
- # [21:04] <knittl> kindof <div class="footer">. easier for computers and screenreaders to recognize as special parts of the page
- # [21:04] <moshee> better for SEO too
- # [21:05] <dav_it> knittl: thanks, it's like I expected.
- # [21:05] <dav_it> semantic web ftw
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- # [21:08] <knittl> dav_it: no idea on the <audio>-tag though
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- # [21:10] <dav_it> knittl: thanks anyway, I solved the issue.
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- # [21:11] <knittl> yw
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- # [21:29] <paul_irish> http://gadomain2.appspot.com/static/https.html can someone open this in ie6
- # [21:29] <paul_irish> i'm looking for a security dialog to pop up
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- # [21:35] <tw2113> !help
- # [21:35] <moshee> paul_irish, I don't appear to get one in IE6
- # [21:35] <moshee> IETester
- # [21:37] <paul_irish> cool. thank you
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- # [22:11] <josefrichter_> does anyone use history.js please? have problem that in html4 browsers it changes /foo to /foo#/foo instead of /#/foo - any ideas why, please?
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- # [23:14] <themiddleman> josefrichter_: well thats because the page you are on doesnt end with a / and that cant change without a reload
- # [23:15] <josefrichter_> themiddleman: hmm, so there's no way whatsoever to get nicer url than /foo#/foo ?
- # [23:16] <themiddleman> josefrichter_: not unless you redirect them to /#/foo
- # [23:18] <josefrichter_> themiddleman: understand. feels like kinda huge obstacle for using history.js in production :-(
- # [23:19] <themiddleman> josefrichter_: nah, dont worry about it, if they dont want to upgrade their browser (or cant) they can live with a degraded experience
- # [23:20] <josefrichter_> themiddleman :-) maybe I could detect if there's html5 history api support, and if not, make redirect from /foo to /#/foo directly in javascript?
- # [23:22] <themiddleman> josefrichter_: yeah you could do that, it will take a bit of time for the redirect but again degraded experience - too bad
- # [23:23] <josefrichter_> themiddleman I guess the delay is better than having ugly URL - isnt it?
- # [23:23] * Joins: nimbupani (~Adium@c-24-18-47-160.hsd1.wa.comcast.net)
- # [23:23] <themiddleman> josefrichter_: they both suck
- # [23:24] <josefrichter_> themiddleman: surely they do. but when the user has a browser that sucks, I cant offer him much better way, can I ?
- # [23:25] <themiddleman> nope
- # [23:26] <josefrichter_> well, actually the site is NOT supposed to work well in shitty browsers :-) http://theie7countdown.com/
- # [23:27] <themiddleman> heh
- # [23:37] <moo-_-> I liek this more
- # [23:37] <moo-_-> http://theie9countdown.com/
- # [23:40] <josefrichter_> :-)
- # [23:41] * Joins: quest88 (~quest88@c-98-207-205-137.hsd1.ca.comcast.net)
- # [23:41] <jetienne> btw is there a good source of browser market share ? something wellknown, widly admited if possible
- # [23:41] <djazz> http://theie10countdown.com
- # [23:42] <josefrichter_> jetienne I use gs.statcounter.com
- # [23:42] * Quits: BigKing (~BigKing@p5DCE8B4A.dip0.t-ipconnect.de) (Remote host closed the connection)
- # [23:42] <jetienne> josefrichter_: ok thanks
- # [23:43] <josefrichter_> jetienne: there are some more, but not so nice and easy to use. however take into account that the numbers may differ quite a lot...
- # [23:43] * Parts: djazz (~daniel@78-70-243-144-no186.tbcn.telia.com)
- # [23:46] <jetienne> http://gs.statcounter.com/#social_media-eu-monthly-201002-201102 <- according to this, stumbleupon is bigger than twitter
- # [23:46] <jetienne> i dunno the actual numbers but it seems way off.
- # [23:46] <jetienne> josefrichter_: in fact i just want to know the % of users who can reach webgl
- # [23:47] <jetienne> ff+safari+chrome will have stable webgl in a few months
- # [23:49] <josefrichter_> jetienne hmm, you have to sum those browsers' share I guess. but it would be nice to have a website that shows what % of users can use feature X - you can make it, it can be calculated from browser share in theory :-)
- # [23:50] <jetienne> caniuse.com got this info
- # [23:50] <jetienne> http://caniuse.com/#search=webgl <- here we go :)
- # [23:51] * Quits: techrush (~techrush@adsl-75-4-199-129.dsl.irvnca.sbcglobal.net) (Quit: Leaving)
- # [23:54] <josefrichter_> jetienne aaah didnt notice those stats before :-)
- # [23:56] * Quits: rgervais (deeznuts@cpe-68-174-70-216.nyc.res.rr.com) (Ping timeout: 250 seconds)
- # Session Close: Sun Mar 20 00:00:00 2011
The end :)