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- # Session Start: Tue Mar 22 00:00:00 2011
- # Session Ident: #html5
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- # [00:27] <grantg> humph: You're here?
- # [00:27] <grantg> heh
- # [00:27] <grantg> never seen you here before.
- # [00:27] <humph> never been here before
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- # [00:27] <grantg> heh
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- # [00:28] <humph> saw paul tweeting about it, thought I'd stop in
- # [00:28] <grantg> humph: Got bored and tried to run the stuff at 1 fps on mobile safari
- # [00:28] <grantg> http://i.imgur.com/oO2uH.png
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- # [00:28] <humph> nice
- # [00:28] <grantg> actually ran at 5 fps
- # [00:28] <grantg> lololol
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- # [00:30] * grantg is trolling people viewing that pic by not showing the full url to the page. :P
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- # [00:32] <grantg> humph: Chrome has got to fix http://code.google.com/p/chromium/issues/detail?id=76865
- # [00:32] <grantg> the slowness, it burns!
- # [00:32] <grantg> There's even a test case: http://www.grantgalitz.org/canvastestcase.html
- # [00:33] <humph> I'm sure they will
- # [00:33] <grantg> heh
- # [00:33] <grantg> This should push them to implement a webkit version of -moz-crisp-edges
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- # [00:42] <grantg> humph: hughman over at mozilla keeps telling me the audio is popping and clicking in firefox 4 on windows 7 for my stuff
- # [00:42] <grantg> with the over/underrun problem like on winXP
- # [00:42] <grantg> I thought it was just winXP
- # [00:42] <grantg> huh
- # [00:43] <grantg> seems to be a problem mozAudio has with windows NT in general for audio output
- # [00:43] <grantg> mac os x is perfect though, I can attest to that.
- # [00:44] <grantg> the only thing I can think of is mozCurrentSampleOffset getting messed up
- # [00:44] <humph> we have a bug in typed arrays
- # [00:44] <humph> fixed on trunk
- # [00:44] <grantg> ?
- # [00:44] <humph> https://bugzilla.mozilla.org/show_bug.cgi?id=637643
- # [00:46] <grantg> hmm
- # [00:46] <humph> I'm guessing, but that's common
- # [00:46] <grantg> still, would outputting more audio than usual just tick up mozCurrentOffset more?
- # [00:47] <grantg> so my code would adjust itself
- # [00:47] <humph> where outputing means?
- # [00:47] <grantg> which is why it never was a prob on os x
- # [00:47] <humph> writing?
- # [00:47] <grantg> yeah
- # [00:47] <humph> yeah, mac's underlying audio is best
- # [00:47] <grantg> to mozWriteAudio
- # [00:47] <humph> well, we only take as much as we can write without buffering
- # [00:47] <grantg> If I pass more audio to it, mozCurrentSampleOffset should update properly
- # [00:47] <grantg> so on NT, something else must be happening
- # [00:47] <humph> if you pass more, you have to manage the tail
- # [00:48] <grantg> I ignore the tail
- # [00:48] <humph> and each OS will buffer differently
- # [00:48] <humph> you can't
- # [00:48] <humph> well, you can, and click
- # [00:48] <grantg> I just check how many samples were written
- # [00:48] <grantg> If there was some not written, then I update accordingly
- # [00:49] <grantg> for the samples written counter I have
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- # [00:49] <grantg> so it shouldn't be a prob
- # [00:49] <grantg> Even if it clicks, it should not over or underrun
- # [00:49] <grantg> but it underruns on NT. hmm
- # [00:49] <humph> no, but you could have an issue with hitting the edge of your envelope
- # [00:50] <grantg> humph: I buffer audio of less than a third of a second's worth
- # [00:50] <grantg> should not cut-off anyhow
- # [00:50] <humph> only thing that matters is the underlying OS buffer size
- # [00:51] <humph> which, is different per OS
- # [00:51] <grantg> humph: What's window's default?
- # [00:51] <humph> ask yury
- # [00:51] <grantg> by seconds or by total samples?
- # [00:51] <grantg> k
- # [00:51] <humph> I can't remember (using Windows for many years)
- # [00:51] <grantg> still, I only count the samples written
- # [00:51] <grantg> and I don't count the unwritten ones
- # [00:51] <grantg> for the tail
- # [00:51] <grantg> strange
- # [00:52] <grantg> for doing the internal math against mozCurrentSampleOffset
- # [00:52] <grantg> weird
- # [00:52] <humph> that's not hte same thing
- # [00:52] * humph thinks you should spam #audio on moznet vs. here
- # [00:52] <grantg> lol
- # [00:53] <grantg> alright
- # [00:56] <tw2113> there needs to be more html5/css3/newt memes
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- # [01:04] <grantg> humph: Like you said in #audio: RESOLVED DONTUSEWINDOWS
- # [01:04] <grantg> tw2113: That should do
- # [01:04] <grantg> ^_^
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- # [01:07] <tw2113> *claps*
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- # [01:12] <grantg> tw2113: I'm still entranced by http://www.grantgalitz.org/demotronic/
- # [01:12] <grantg> that checkerboard goes full 3d on you
- # [01:14] <tw2113> i should be sure to wake up relatively early tomorrow, for FF4 release day
- # [01:14] <grantg> heh
- # [01:14] <grantg> you mean midnight?
- # [01:15] <grantg> unless you're not in the same timezone as the server
- # [01:15] <tw2113> i'm not sure exactly what time pacific standard time they're releasing at
- # [01:15] <grantg> heh
- # [01:15] <tw2113> is that checkerboard WebGL or just perspective with the graphics?
- # [01:17] <grantg> 2D all the way
- # [01:17] <grantg> no webgl
- # [01:17] <tw2113> gotcha
- # [01:17] <grantg> with a tile based system
- # [01:17] <grantg> works on an actual gameboy color
- # [01:17] <grantg> that's the funny part
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- # [01:20] <grantg> It's a torture test for my emulator
- # [01:20] <grantg> It pulls every trick in the book
- # [01:20] <tw2113> nice
- # [01:21] <grantg> midscanline tricks + high color palette trick + special interrupt procedures requiring *perfect* clock cycle accuracy.
- # [01:22] <grantg> VisualBoyAdvance has nothing on me. xD
- # [01:22] <grantg> Bitch, I do things it can't do.
- # [01:22] <grantg> Bitch, It do things it can't do.
- # [01:22] <grantg> lol
- # [01:22] <grantg> I don't see mid-scanline rendering in VBA. :P
- # [01:23] <grantg> and that
- # [01:23] <grantg> and that's a C/C++ desktop app
- # [01:26] <tw2113> i should look into reducing plugin use on my main site
- # [01:27] <grantg> heh
- # [01:28] <tw2113> and ya know, you have to giggle a little bit about spam comments that ask about you getting too much spam
- # [01:29] * psynaptic|break is now known as psynaptic
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- # [01:29] <xonecas> o/
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- # [01:30] <tw2113> yo xonecas
- # [01:30] <grantg> hey
- # [01:30] <xonecas> Any ideas on how to get search engine crawler's to read a website that the html is rendered by js on the client?
- # [01:31] <xonecas> I know that google provides a way, but I was hoping to find a general solution for all crawlers
- # [01:34] <codepo8> use node.js to render it also on the server?
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- # [01:35] <xonecas> codepo8: thats how I have it, but It feels very cumbersome, to cater to robots alone
- # [01:35] <codepo8> google provides a way to follow hashbangs - not to index JS generated pags
- # [01:35] <codepo8> pages
- # [01:35] <xonecas> I see, my mistake
- # [01:35] <codepo8> yeah search engines need to catch up
- # [01:36] <codepo8> also, if you send special content to crawlers you might even be blocked
- # [01:36] <xonecas> yeah :-( its very wastefull to make the server render all of the markup just for the robots
- # [01:36] <xonecas> codepo8: so I'm shit out of luck?
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- # [01:37] <codepo8> yes
- # [01:37] <codepo8> :)
- # [01:37] <xonecas> damn it :-(
- # [01:37] <Samot> anyone using chrome on windows here
- # [01:37] <xonecas> o/ yes
- # [01:37] <codepo8> but when you render everything in JS why would you want it indexed?
- # [01:38] <xonecas> codepo8: do you know where I can find more info on the rules that lead up to a block?
- # [01:38] <tw2113> evening chris
- # [01:39] <xonecas> codepo8: because the client renders content delivered from an api, in human readable form
- # [01:39] <xonecas> and that content needs to be seen by search engines
- # [01:40] <xonecas> and you know, so that people can find the website based on content too
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- # [01:40] <codepo8> could you redirect any non-js request to the api to spit out a simple HTML
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- # [01:40] <codepo8> as in - check for x-requested-with
- # [01:40] <xonecas> unfortunatly I have no control over the output of the api
- # [01:40] <codepo8> Google's Webmaster tools section would do that for you
- # [01:41] <xonecas> Here i go spending some hours reading documentation humpf
- # [01:41] <xonecas> thank you codepo8
- # [01:41] <codepo8> What Bing does I don't really know
- # [01:42] <codepo8> and I worked for Yahoo for almost 5 years and I am still confused by Slurp
- # [01:42] <xonecas> LOL!
- # [01:42] <xonecas> I work with a bunch of ex yahoo's
- # [01:42] <xonecas> seems like they've moved on by the flocks
- # [01:43] <codepo8> well I could not refuse this offer
- # [01:43] <grantg> codepo8: hey
- # [01:43] <xonecas> :-) well, thats good!
- # [01:43] <codepo8> ho
- # [01:43] <codepo8> :)
- # [01:44] <codepo8> hey ho
- # [01:44] <codepo8> hey ho
- # [01:44] <xonecas> antonkovalyov: at disqus, have you figured out a way for google/bing to index your widgets?
- # [01:44] <grantg> codepo8: I heard u leik production games for HTML5+JS: http://www.grantgalitz.org/atlantis/
- # [01:44] <grantg> heh
- # [01:44] * codepo8 is so down with OPP
- # [01:44] <grantg> saw nothin'
- # [01:44] <antonkovalyov> xonecas, if you use wordpress then we always supported that
- # [01:44] <antonkovalyov> same with typepad, etc.
- # [01:44] <codepo8> and can you make DISQS not slow down my blog to a grind somehow?
- # [01:44] <antonkovalyov> if you use generic snippet than no
- # [01:45] <antonkovalyov> but stay tuned we have some very good developings
- # [01:45] <antonkovalyov> codepo8, we do not slow down sites, everything is async
- # [01:45] <antonkovalyov> codepo8, do you have some particular problem / url i can check?
- # [01:46] <xonecas> antonkovalyov: I will, if I find a way to get search engines to cooperate, I'll let you know too :-)
- # [01:46] <grantg> codepo8: I also put back http://www.grantgalitz.org/SuperMarioBros/
- # [01:46] <grantg> just for kicks
- # [01:46] <xonecas> grantg: nooooooo
- # [01:46] <grantg> lol
- # [01:46] <codepo8> Ah I was expecting indiana jones and the fate of atlantis
- # [01:46] <codepo8> :)
- # [01:46] <grantg> atlantis the disney movie
- # [01:46] <grantg> heh
- # [01:47] <xonecas> grantg: I just moved in with a friend of mine, the first thing he asked me to so, was to set up a home server with your emulator running
- # [01:47] <xonecas> now we need multiplayer
- # [01:47] <grantg> lolololololololololol
- # [01:47] <grantg> need to put up some wario land 3
- # [01:47] <xonecas> ehehehe
- # [01:49] <grantg> a 2001 game appears
- # [01:49] <grantg> already emulating post-y2k games in yo browser
- # [01:49] <grantg> :)
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- # [01:50] <grantg> same year IE6 came out
- # [01:50] <grantg> lololol
- # [01:50] <nOStahl> hi guys, I just rendered a short clip as .ogg and put it on my server and then called it with the video tag.
- # [01:50] <nOStahl> it wont play.
- # [01:50] <nOStahl> any ideas?
- # [01:51] <nOStahl> showing the controls and a black box where the video will play though
- # [01:51] <nOStahl> ah nm
- # [01:51] <nOStahl> it just took a long time to buffer hehe
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- # [01:51] <nOStahl> is there a way in the video tag to show a buffering meter?
- # [01:52] <codepo8> yes you can write your own control by listening to the loading events of the video
- # [01:53] <nOStahl> is it a planned feature?
- # [01:54] <grantg> xonecas: I also put back donkey kong country
- # [01:54] <grantg> http://www.grantgalitz.org/DonkeyKongCountry/
- # [01:58] <codepo8> antonkovalyov: tests are much better now
- # [01:58] <codepo8> sorry for the trouble
- # [01:59] <codepo8> although, some spriting on icons would help even more
- # [02:01] <xonecas> Nice
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- # [02:02] <xonecas> nOStahl: make sure you have your server sending the ogg file with the right mime type
- # [02:02] <antonkovalyov> codepo8, do you use narcissus or houdini as a theme?
- # [02:02] <antonkovalyov> codepo8, try houdini not only sprites we created our own font for some things so you don't even need to load some small icons anymore
- # [02:03] <antonkovalyov> well i forgot all the periods in the sentence above
- # [02:03] <antonkovalyov> it was supposed to be "try houdini. not only sprites, we created our own font for some things so you don't even need to load some small icons anymore"
- # [02:03] <xonecas> nOStahl: to style the video controls read up on shadow dom, I think... http://glazkov.com/2011/01/14/what-the-heck-is-shadow-dom/
- # [02:04] <xonecas> nOStahl: you can also preload the file, I can't remember the exact syntax right now...
- # [02:06] <grantg> codepo8: Loved the amstrad demo you tweeted
- # [02:06] <nOStahl> k
- # [02:06] <grantg> Z80 CPU 4 lyfe
- # [02:06] <grantg> funny how even a gameboy's CPU is based on the Zilog Z80
- # [02:06] <grantg> It's a 6502 vs. Z80 showdown. :O
- # [02:07] <grantg> demoscene lol
- # [02:07] <codepo8> well unfair really
- # [02:07] <codepo8> as amstrad is 4mhz
- # [02:07] <codepo8> vs 0.98
- # [02:07] <grantg> heh
- # [02:07] <grantg> well
- # [02:07] <grantg> you could clock up a 6502
- # [02:07] <codepo8> only when you turn off the screen
- # [02:07] <grantg> or clock down a z80
- # [02:08] <codepo8> fast mode on c128
- # [02:08] <grantg> heh
- # [02:08] <grantg> NES uses a 6502 CPU
- # [02:08] <codepo8> but check this out: http://www.youtube.com/watch?v=FdUzJL5XqBQ
- # [02:08] <grantg> just without BCD
- # [02:08] <grantg> Binary Coded Decimal
- # [02:08] <grantg> which is not a vital opcode
- # [02:09] <grantg> Even the SNES's CPU is based on the 6502
- # [02:09] <codepo8> reu extension - skip to 2.56 to see what it does
- # [02:09] <grantg> but the 16-bit version of it
- # [02:09] <grantg> 65816 or such
- # [02:09] <codepo8> deekay is one to bollock too long in his scroll texts
- # [02:10] <codepo8> yeah I remember supernes beig 6502 + blitter chip
- # [02:10] <grantg> well
- # [02:10] <codepo8> I remember seeing contra3 for the first time and I was like WOW
- # [02:10] <grantg> SuperNES is more than just a blitter chip
- # [02:10] <grantg> and a 6502
- # [02:10] <grantg> it's a 16-bit variant of the 6502
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- # [02:10] <grantg> and a complex 2d render system
- # [02:11] <grantg> with expansion chips that can be hooked up from the cart
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- # [02:11] <grantg> So you can have more than one processor
- # [02:11] <codepo8> I remember when robocop came out as a cartridge for c64
- # [02:11] <grantg> heh
- # [02:11] <codepo8> and the company claiming that is the end of cracking
- # [02:11] <codepo8> :)
- # [02:11] <codepo8> OK, Eprom reader on Amiga + transfer to floppies
- # [02:11] <codepo8> :)
- # [02:12] <grantg> codepo8: Funny thing that a gameboy's CPU can do 4 MHZ and 8 MHZ
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- # [02:12] <grantg> Got a live demo right here to test all its horsies: http://www.grantgalitz.org/demotronic/
- # [02:12] <grantg> 3d in 2d FTW
- # [02:12] <grantg> the checkerboard stuff
- # [02:13] <grantg> though that's nothing compared to the amstrad demo
- # [02:14] <codepo8> hahaha commando soundtrack
- # [02:15] <codepo8> I remember putting the sprite in the corner just to hear the whole song before I taught myself ripping :)
- # [02:15] <codepo8> megaboys - that was an ad on German TV for a gay chat line :)
- # [02:15] <codepo8> then again I was in Hitmen and hitmen.com is to be avoided, too
- # [02:16] <xonecas> grantg: multiplayer, we need multiplayer!!
- # [02:16] <grantg> xonecas: okay okay!
- # [02:16] <xonecas> :-)
- # [02:16] <xonecas> grantg: are you in california?
- # [02:17] <grantg> xonecas: Flo Rida
- # [02:17] <xonecas> :-(
- # [02:17] <xonecas> Well if you come this way, you can see your emulator running on a 52" ehehe
- # [02:17] <xonecas> (TV)
- # [02:18] <grantg> lol
- # [02:18] <grantg> xonecas: Wait til the iOS app comes out
- # [02:18] <grantg> if it can run fullspeed in JS. then lolololololol at perf in C++
- # [02:18] <xonecas> iOS?! Where is the android love?
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- # [02:18] <grantg> iphone 1st gen supported I guess. :D
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- # [02:19] <xonecas> lol
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- # [02:19] <grantg> maybe even shitty android phones
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- # [02:19] <grantg> like an ARM at 100 mhz
- # [02:20] <grantg> probably could be ported to a 1st gen nintendo DS
- # [02:20] <grantg> lol so hard
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- # [02:24] <grantg> xonecas: JS still sucks at efficiency
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- # [02:24] <grantg> like it's still 1000 times worse than C++
- # [02:24] <grantg> maybe more
- # [02:25] <grantg> 100000 worse than assembly. :P
- # [02:25] <grantg> heh
- # [02:25] <xonecas> true, but it is one of the fastest scripting languages, if not the fastest
- # [02:25] <grantg> moar speed
- # [02:25] <xonecas> imho comparing against a compiled language is unfair
- # [02:26] <grantg> true
- # [02:26] <grantg> still
- # [02:26] <grantg> I think JS has a long way to go
- # [02:26] <grantg> before it truly "hits the wall" with perf.
- # [02:26] <xonecas> that can be said about any language
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- # [02:27] <xonecas> I like javascript, it sucked to learn the quirks, but when you're at easy with it, it quite easy to spit out quality code
- # [02:27] <grantg> heh
- # [02:28] <grantg> V8 rocks with global vars
- # [02:28] <grantg> as soon as you hit objects, it gets 2x slower
- # [02:28] <grantg> jaegermonkey strangely is the opposite
- # [02:28] <xonecas> you have to be carefull not to dive into many functions, since youre stacking scopes on each other
- # [02:29] <grantg> I need to recode the js to function based that has global vars
- # [02:29] <xonecas> sounds like a lot of work, just don't break my game :-)
- # [02:29] <grantg> xonecas: I think I can squeeze some more juice out of V8 by making a "special V8 friendly" version
- # [02:30] <xonecas> cool, but thats not efficient for you...
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- # [02:30] <grantg> xonecas: I already know what's involved, that's the good part.
- # [02:30] <xonecas> i think some designers are blind... look at this http://gocitizengreen.com/
- # [02:31] <xonecas> he's my friend and all, but my eyes hurt from working on that site
- # [02:32] <themiddleman> I like the background - if it was bigger
- # [02:32] <grantg> clicking the header selects and highlights the images. :/
- # [02:32] <grantg> eh
- # [02:32] <grantg> brb
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- # [02:33] <themiddleman> yeah and the nav should be as for accessibility
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- # [02:35] <xonecas> themiddleman: I'll ask him for a desktop size version
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- # [02:37] <nOStahl> what is the benifit of using the video tag vs embedding a youtube vid
- # [02:37] <nOStahl> besides being able to show on an iphone or something
- # [02:38] <xonecas> I don't know, for the situation where you don't want to give up rights to the video
- # [02:38] <xonecas> if you want your own custom player
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- # [02:39] <xonecas> whats the benefit of using youtube?
- # [02:39] <tw2113> currently free hosting there?
- # [02:40] <nOStahl> reducing server load if your self hosting I guess too
- # [02:40] <xonecas> then it sounds like you should use youtube then :-)
- # [02:40] <nOStahl> k
- # [02:41] <xonecas> its really your choice....
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- # [03:01] <uf0> good news!
- # [03:01] <uf0> box-shadow works in IE9
- # [03:01] <moshee> !
- # [03:01] <uf0> no need for filters :)
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- # [03:03] <moshee> Does text shadow work in it?
- # [03:07] <uf0> don't think so..
- # [03:09] <moshee> :(
- # [03:11] <paul_irish> lol
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- # [04:04] <grantg> Hey, if anyone can find optimizations that don't regress anything, I can accept them as patches into the js gameboy color emulator.
- # [04:04] <grantg> though there is not much more room for increased perf
- # [04:13] * nOStahl is now known as nOStahl-busy
- # [04:16] <grantg> tw2113: Should I do Super GameBoy too?
- # [04:16] <tw2113> have a coin?
- # [04:16] <grantg> So it looks like you're running the cartridge in the super gameboy SNES cart.
- # [04:17] <grantg> There's a special cartridge for SuperNES that lets you stick gameboy games into it to play gameboy right in SuperNES
- # [04:17] <tw2113> http://www.flip-coin.com/
- # [04:17] <grantg> the big win is that it allows gameboy cartridges to use SuperNES hardware
- # [04:17] <grantg> colors
- # [04:18] <grantg> side borders
- # [04:18] <grantg> etc
- # [04:18] <grantg> I should just add in SGB support easily
- # [04:18] <grantg> serial i/o + joypad i/o is easy enough
- # [04:19] <grantg> I just need to patch in the SGB BIOS
- # [04:19] <grantg> as well as a few other things
- # [04:19] <grantg> --> http://en.wikipedia.org/wiki/Super_Game_Boy
- # [04:20] <grantg> all these games have some SGB stuff: http://en.wikipedia.org/wiki/List_of_Super_Game_Boy_games
- # [04:21] <grantg> some add sounds
- # [04:21] <grantg> some add colorization of the b/w game
- # [04:21] <grantg> other do borders
- # [04:21] <grantg> some do all these
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- # [04:21] <grantg> and one even loads a SuperNES ROM into the SuperNES straight from the DMG cart
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- # [04:28] <grantg> tw2113: Somebody raged about it on the net
- # [04:28] <grantg> http://blog.scoutshonour.com/post/2487450388/fuck-the-super-gameboy-kirbys-dream-land-2
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- # [04:29] <tw2113> i agree, screw kirby :D
- # [04:30] <grantg> heh
- # [04:30] <grantg> teh wantz mario
- # [04:30] <tw2113> they'll live
- # [04:30] <grantg> or zelda?
- # [04:30] <tw2113> or they can make their own emulator
- # [04:31] <grantg> Because right now it's technically a GameBoy Color emulator
- # [04:31] <grantg> It has the CGB boot ROM too
- # [04:31] <grantg> as you can tell
- # [04:31] * tw2113 is burning water
- # [04:32] <grantg> I specifically designed it towards the CGB rather than the DMG
- # [04:32] <grantg> though there is a small compat added
- # [04:32] <grantg> that triggers on DMG mode
- # [04:33] <grantg> like STAT IRQs firing on an I/O write, when that doesn't happen on a CGB, but is needed for a few games.
- # [04:33] <grantg> though I don't do this in CGB mode, obvuously
- # [04:34] <grantg> Since a real gameboy color isn't *fully* back-compat with DMG games
- # [04:34] <grantg> due to slight of hand differences
- # [04:34] <tw2113> you're losing me at this point :P
- # [04:34] <grantg> heh
- # [04:34] <tw2113> but i won't argue with you ranting
- # [04:34] <grantg> sorry
- # [04:34] <grantg> :P
- # [04:34] <tw2113> it's all good
- # [04:34] <tw2113> rant on
- # [04:35] <grantg> tw2113: If you want the classic greenish monochrome color for B/W games, go to the settings and disable the colorization setting. :)
- # [04:35] <grantg> old skool
- # [04:36] <grantg> you can change it mid-game fyi
- # [04:36] <grantg> I keep two parallel palette sets just to be able to change it mid-game.
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- # [04:41] <shichuan> paul_irish nimbupani: hey guys, is there a point to get back the old twitter acc to tweet our new location?
- # [04:41] <bot-t> (6 hours 30 mins ago) <paul_irish> tell shichuan can you set your rss feed to have the full posts and not just excerpts? :)
- # [04:42] <nimbupani> done oredi shichuan :)
- # [04:42] <shichuan> ok, cool :)
- # [04:50] <shichuan> paul_irish: wow, thanks for suggesting full posts rss feed, didn't realize that :)
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- # [05:02] <Zeus86> does anyone here can give me a help on the redirection of my free hosting from my domain to my wordpress?
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- # [05:12] <niftylettuce> \o
- # [05:15] <tw2113> niftyfifty :D
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- # [06:06] <niftylettuce> tw2113: sass is brass
- # [06:06] <niftylettuce> hamls for camels
- # [06:06] <niftylettuce> coffeescript for caffeine addicts
- # [06:06] <niftylettuce> niftyscript for niftylettuce
- # [06:06] <tw2113> rhyme for a dime?
- # [06:06] <niftylettuce> -.-
- # [06:08] <tw2113> :)
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- # [06:55] <dmachi> paul_irish: any idea when indexedDB is to be available (its in canary as I understand it now, right?)
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- # [07:10] <paul_irish> dmachi: yeah hanging out in dev channel. was supposed to land in beta tomorrow
- # [07:10] <paul_irish> but
- # [07:10] <paul_irish> i'm not sure
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- # [07:17] <dmachi> paul_irish: cool , thanks
- # [07:19] <tw2113> who wants to offer an opinion?
- # [07:19] <tw2113> it'll take a minute max
- # [07:20] <Samot> i will
- # [07:21] <tw2113> which needs to be increased more, if not both, at this site http://michaelbox.net . Font size or line height?
- # [07:21] <tw2113> i'm typing up a post, hit preview, and realized it's kind of bad for reading
- # [07:22] <Samot> whoa yeah my eyes went haywire when it loaded lol
- # [07:23] <tw2113> my head is saying line height first
- # [07:23] <tw2113> and if that doesn't help, probably bump it up to at least 14px size
- # [07:23] <Samot> i think the whole left column needs to be re done
- # [07:24] <Samot> its a tad to inconsistent for readability
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- # [07:24] <Samot> and in it's current state i think you will need to update the font size
- # [07:24] <tw2113> that's the biggest concern, those two, the rest is probably fine for the most part
- # [07:25] <tw2113> i feel bad about last summer because it was probably all the same size then, and i was trying to get a lot of traffic during that time :D
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- # [07:28] <Evet> paul_irish: do you know any server-side html5 polyfills? like pre-rendering html5 canvas to flash, silverlight, etc.?
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- # [07:52] <paul_irish> Evet: i know node-canvas. and i know clientside polyfills.
- # [07:52] <paul_irish> ive seen lots of serverside dom and canvas shit
- # [07:52] <paul_irish> kinda sweirdd
- # [07:53] <Evet> paul_irish: how is node-canvas?
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- # [11:13] <metapeter> Hi. I'm trying to work myself into html5 a bit and i'am wondering about some things, that might sound obvious to some of you.
- # [11:14] <metapeter> I'm about to start a new web project and i would like to know, how you get a downwards compatible html5 site, that is usable for people with non html5 browsers.
- # [11:14] <metapeter> What's the best practice
- # [11:15] <cocoadaemon> use html5boilerplate
- # [11:15] <cocoadaemon> :)
- # [11:15] <cocoadaemon> it comes with modernizr which detects html5 features on the browser
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- # [11:15] <cocoadaemon> allowing you to gracefully disallow old browsers to see your shiny html5 website
- # [11:16] <cocoadaemon> :-D
- # [11:16] <metapeter> yeeha
- # [11:18] <metapeter> so, how does this modernizer work? does it transform good old html to html5 if possible, or the other way around, html5 to html, if the browser is not capable of h5
- # [11:18] <metapeter> the question is: Do i write the markup in old html4/1 or in html5?
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- # [11:27] <simenbrekken> metapeter: it just does feature detection, you'll need to write your own fallback code
- # [11:28] <metapeter> simenbrekken: ok, understood. Thanks.
- # [11:29] <metapeter> So i will have to code two versions of the website, i guess?
- # [11:29] <danielmahal> well, the boilerplate actually solves most of the stuff you need for making a basic html5 site working in all browsers.
- # [11:29] <danielmahal> no
- # [11:29] <danielmahal> read a bit here, and there are videos and stuff as well: http://html5boilerplate.com/
- # [11:31] <danielmahal> and this might be useful for you: http://diveintohtml5.org/
- # [11:37] <metapeter> danielmahal: Thank you. If i got you right, i will be doing my markup in HTML5. I will read your links in a minute.
- # [11:38] <danielmahal> Yep, thats right. HTML5 and 4 is not a big difference. You just use some simple script to make the older browsers compatible with the new elements and stuff
- # [11:40] <metapeter> :-)
- # [11:40] <danielmahal> metapeter: this is basically the minimum to get a working html5 site in all browsers. quite simple: http://jsbin.com/omedi6/2/edit
- # [11:41] <danielmahal> metapeter: but it's probably a good idea to read a bit about it to get a better understanding ;)
- # [11:42] <metapeter> Yeah, of course - will have to that anyway. Just wanted the rough information.
- # [11:43] <metapeter> i wonder how this is made: http://muro.deviantart.com/
- # [11:43] <metapeter> It is said, that it is HTML5, but what technique exactly... some sort of svg with javascript?
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- # [11:44] <danielmahal> the drawing is done with the html5 element, <canvas>
- # [11:45] <metapeter> Displaying and manipulating the graphic elements should be done in JS, cause html5 has no logic for that?
- # [11:45] <danielmahal> Yes
- # [11:46] <danielmahal> metapeter: https://developer.mozilla.org/en/canvas_tutorial
- # [11:46] <metapeter> HTML5 is opening some nice doors :-)
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- # [12:04] <davidmurdoch> anyone awake?
- # [12:04] <davidmurdoch> and know anything about jPlayer and HTML5 audio in IE9?
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- # [12:24] <davidmurdoch> IE9 can't play mp3 anymore, can it?
- # [12:25] <jetienne> with flash it can
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- # [12:27] <davidmurdoch> but the external interface for flash is broken in IE9, right?
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- # [12:30] <g105b> IE9 is broken.
- # [12:31] <davidmurdoch> and IE9 throws and exception when checking htmlAudioElement.canPlayType( "audio/mpeg; codecs='mp3'" ). lame
- # [12:31] <davidmurdoch> paul_irish's name is at http://mediaelementjs.com/. it doesn't work in IE9 either though.
- # [12:31] <davidmurdoch> argh.
- # [12:31] <davidmurdoch> is IE9 the worst browser since IE6?
- # [12:33] <jetienne> to play mp3 is needed on the web, if not possible, they will fix it
- # [12:33] <jetienne> all the podcasting + all the radio use mp3
- # [12:34] <davidmurdoch> note sure what you mean: "to play mp3 is needed on the web, if not possible, they will fix it"?
- # [12:34] <davidmurdoch> :-/
- # [12:34] <jetienne> davidmurdoch: this is a bug too big to remain for long
- # [12:34] <jetienne> davidmurdoch: in my opinion at least
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- # [12:35] <davidmurdoch> what other format will work cross-browser?
- # [12:37] <davidmurdoch> with a flash fallback
- # [12:37] <jetienne> davidmurdoch: none that i konw of. http://diveintohtml5.org/video.html for some info
- # [12:39] <g105b> IE9 is the new IE6. It will be forced down users' throats by Micro$oft and still doesn't include an auto-updater. If only it were a bit good.
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- # [12:46] <davidmurdoch> lol. microsofts very own test-drive page touting HTML5 video support doesn't work in IE9
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- # [12:51] <davidmurdoch> IE9 is costing me so much money right now.
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- # [13:06] <davidmurdoch> sigh....guess I'm going with <meta http-equiv="X-UA-Compatible" content="IE=EmulateIE8,chrome=1">
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- # [13:07] <JKarsrud> is there a way to style validation messages in mozilla browsers?
- # [13:07] <JKarsrud> like you can in webkit?
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- # [13:08] <JKarsrud> http://jsfiddle.net/R9TMU/1/ like that basicallu
- # [13:08] <JKarsrud> *basically
- # [13:12] <jetienne> Access-Control-Allow-Origin: * <- if i put that header in the http response, it should always be allowed, correct ?
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- # [15:53] <shichuan> daleharvey: hav u tried the scrolling of sencha touch? it's move responsive than iscroll.
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- # [15:56] <shichuan> nimbupani: when i do a search for opera on android, i got both mobile and mini shown up in the result
- # [15:57] <shichuan> nimbupani: is there a very good reason to have both in the same android market?
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- # [15:57] <nimbupani> shichuan: ha, I am not sure! But opera mini is exclusively turbo access which means pages will be compressed on server and sent.
- # [15:58] <nimbupani> miketaylr: do you know more?
- # [15:58] <miketaylr> 'bout what?
- # [15:58] <miketaylr> oh
- # [15:58] <miketaylr> shichuan: they do different things well
- # [15:58] <miketaylr> i use mini and mobile on my EVO
- # [15:59] <shichuan> nimbupani: actually this is more about from a user than a developer point, i just feel when i see two results, i dunno what to choose
- # [15:59] <miketaylr> so like, if you want to read something quickly, use Mini. but if you want to watch a flash video, or interact with JS stuff, use Mobile
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- # [15:59] <nimbupani> that^
- # [15:59] <shichuan> miketaylr: thanks
- # [15:59] <miketaylr> np
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- # [16:01] <nimbupani> so shichuan if you are in an area where internet connection is really really slow.
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- # [16:01] <nimbupani> you should use mini :P
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- # [16:03] <daleharvey> shichuan: I havent, will definitely look out for it
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- # [16:03] <shichuan> nimbupani: yea, i dunno why, with same internet, the default android browser is slower and less stable than safari on ios
- # [16:03] <daleharvey> s/look out/test it in a second
- # [16:03] <shichuan> nimbupani: so i hav to use opera on android at times
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- # [16:06] <shichuan> daleharvey: i mean sencha may not be useful if u just want a default, cos it's like jquery mobile, a lot of ui (may not be needed), but the performance is better
- # [16:07] <daleharvey> shichuan: if it scrolls faster, then at least theres a base at which I can look at extracting just the scrolling action
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- # [16:07] <daleharvey> rather sad that everyone on mobile is working on frameworks though
- # [16:07] <daleharvey> and not libraries
- # [16:08] * daleharvey is really trying to avoid picking another project for myself
- # [16:08] <shichuan> yea, jquery can easily do something about it
- # [16:08] <daleharvey> I have yet to finish the last 20
- # [16:09] <Dorward> win2
- # [16:09] <Dorward> Whoops. Sorry.
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- # [16:18] <salazr> what the hell.. check this page in anything BUT Firefox
- # [16:18] <salazr> http://www.mozilla.com/en-US/firefox/4.0/whatsnew/
- # [16:18] <salazr> completely broken in webkit..
- # [16:20] <salazr> you would think they'd be interested in having users outside of FF looking at that..
- # [16:21] <miketaylr> broken in opera too
- # [16:21] <miketaylr> -moz- FTL
- # [16:22] <miketaylr> granted, that's usually a page you visit from within FF
- # [16:23] <salazr> that link is floating around twitter this morning.. which is how i found it
- # [16:24] <miketaylr> yeah...that's not gonna get them very many people who don't have FF set as their default
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- # [16:30] <paul_irish> :( they're usually very good about that stuf
- # [16:30] <paul_irish> that's a bummer.
- # [16:31] <zachleat> broken in IE7
- # [16:31] <zachleat> they use document.querySelector
- # [16:32] <zachleat> and IE8. very strange.
- # [16:33] <shichuan> i mean since it's a 'what's new' page, only ppl who have the old might be interested in seeing
- # [16:33] <shichuan> a person who is totally new to ff might want to read 'what is it' intead of 'what's new'
- # [16:34] <zachleat> I don't see that URL linked to from the home page at all
- # [16:34] <miketaylr> it's not, it's an in-product page
- # [16:34] <miketaylr> but i guess peeps are tiwttttering it
- # [16:34] <miketaylr> they just need to ... stop
- # [16:35] <zachleat> Oh! that's the url that shows up after you bring up Firefox for the first time.
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- # [16:35] <zachleat> You guys got me all worked up for nothing.
- # [16:36] <shichuan> arh i see, if ppl are tweeting, then they might have to fix this
- # [16:36] <swalk> well for a small amount of work they could have made it more cross browser compatible
- # [16:36] <swalk> for a situation like this
- # [16:37] <Jon47> an approved value for rel attributes in links or a tags, according to WHAT working group:
- # [16:37] <Jon47> rel="crush" - this person considers the referenced person to be a crush (i.e. has a crush on the referenced person)
- # [16:37] <Jon47> nice work, to whichever technologist spent time developing that definition
- # [16:37] <paul_irish> rel="bootycall"
- # [16:37] <Jon47> lol
- # [16:38] <zachleat> Stay away from my mom paul, you've got a rep
- # [16:38] <paul_irish> ;)
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- # [16:43] <salazr> for what is worth, Firefox 4 is a much better browser, and i still can't work without Firebug.. (though i am trying hard to embrace webkit's inspector.. )
- # [16:43] <miketaylr> Jon47: heh, reminds me of that XNA crap
- # [16:43] <miketaylr> oh..XFN that's it
- # [16:44] <Jon47> miketaylr actually it seems XFN are the people who submited the proposal: http://gmpg.org/xfn/11
- # [16:44] <zachleat> mike, you must be doing some Windows Phone 7 dev :)
- # [16:44] <salazr> in fact, the main reason i'm jumping around so much, is for the opacity states for dom objects in the html view.. just makes it much easier to look at something when everything around it is faded out.. whereas with webkit's inspector, everything looks just as vibrant
- # [16:44] <miketaylr> hahaha heavens no
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- # [16:48] <zachleat> too late, that little slipup is already on techcrunch
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- # [16:49] <zachleat> "Opera focuses on Windows Phone 7 platform"
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- # [17:00] <paul_irish> http://blog.androidsnippets.com/2011/how-html5-boilerplate-helped-drastically-improving-our-website-performance \o/
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- # [17:02] <BrianBlakely> My own boiler can't keep up with h5bp.. it's just moving too fast!
- # [17:02] <BrianBlakely> Time to make the switch soon...
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- # [17:04] <paul_irish> ZOOOOOOOOM
- # [17:04] <nimbupani> BrianBlakely: just use the new one for new projects you are good.
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- # [17:06] <BrianBlakely> nimbupani: Yeah, I definitely wasn't thinking about changing current projects to h5bp.. that might be more trouble than it's worth :P
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- # [17:07] <BrianBlakely> Especially in an agency environment, where projects quickly fade away once finished
- # [17:07] <nimbupani> haha yeah :/
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- # [17:12] <shichuan> only boutique agencies can deliver good online work
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- # [17:13] <nimbupani> :)
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- # [17:37] <paul_irish> http://glow.mozilla.org/ !!!!!!!!!!
- # [17:37] <paul_irish> WOOHOOO ONE MILLION
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- # [17:39] <Jon47> that is a really shiny webpage
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- # [17:44] <xonecas> paulrouget: 10 tweets per minute!! :-)
- # [17:45] <paulrouget> paul_irish: yeaaah!
- # [17:45] <paulrouget> \o/
- # [17:45] <paulrouget> xonecas: :)
- # [17:46] <xonecas> awesome, congrats!
- # [17:46] <paulrouget> thank you ^^
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- # [18:00] <Jon47> ff4 is pretty rad, i like the tab grouping function
- # [18:01] <jetienne> go go !
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- # [18:07] <BrianBlakely> Anyone know where to begin getting into AR?
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- # [18:07] <BrianBlakely> This is turning me on: https://mozillademos.org/demos/remixingreality/demo.html
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- # [18:09] <paulrouget> BrianBlakely: :)
- # [18:09] <paulrouget> BrianBlakely: http://weblog.bocoup.com/javascript-augmented-reality
- # [18:10] <xonecas> https://mozillademos.org/demos/remixingreality/demo.html
- # [18:10] <xonecas> ups
- # [18:10] <xonecas> sorry
- # [18:10] <BrianBlakely> paulrouget, you rock <3
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- # [18:12] <jetienne> make me wish we had device api for the webcam
- # [18:12] <jetienne> it will be so nice
- # [18:14] <BrianBlakely> jetienne: That's what's been killing me all morning..
- # [18:15] <BrianBlakely> PhoneGap helps in the mobile space
- # [18:15] <paulrouget> jetienne: coming
- # [18:15] <BrianBlakely> But Gecko/Webkit/etc need this natively ASAP
- # [18:16] <BrianBlakely> paulrouget: FF5 will have full DAP spec, confirmed? ;)
- # [18:16] <jetienne> paulrouget: cant wait :)
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- # [18:22] <xonecas> http://badassoftheweek.com/akaiwa.html -> This guy > all
- # [18:22] <xonecas> trully awesome story
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- # [18:32] <paulrouget> look at this video and spread the word :) http://www.mozilla.org/about/
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- # [18:35] <tw2113> paulrouget it was set live at 9:30PST?
- # [18:35] <paulrouget> tw2113: glow ?
- # [18:35] <tw2113> the firefox4 download
- # [18:36] <tw2113> trying to calculate how much time it's been available related to my local time
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- # [18:37] <paulrouget> tw2113: http://twitter.com/#!/paulrouget/status/50233578054893568
- # [18:37] <socialhapy> http://bit.ly/gthgCw @paulrouget: #firefox4: 1.000.000 downloads! Counter started at 7am PDT. It's 9:30am PDT. http://glow.mozilla.org
- # [18:37] <paulrouget> voilà :)
- # [18:38] <tw2113> got it, 3.5 hours of availability and already well above 1mil
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- # [18:39] <paulrouget> tw2113: see the bar on the bottom?
- # [18:39] <paulrouget> tw2113: click on it
- # [18:40] <tw2113> nice
- # [18:40] <paulrouget> tw2113: the bottom right one says: 6500 downloads per minute
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- # [18:40] <Michael> Do you guys use mustache js at all?
- # [18:40] <Michael> Seems pretty awesome
- # [18:41] <tw2113> I visted getfirefox.com and it told me i was already uptodate....i love linux
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- # [18:41] <tw2113> but i downloaded a tarball anyway
- # [18:41] <Michael> You could always contribute your own packages
- # [18:42] <digitalfiz> i hate when people use fake download counters :(
- # [18:43] <tw2113> i'm fairy certain that this very well could re-break the most downloads in 24 hours record
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- # [18:44] <paulrouget> tw2113: hopefully
- # [18:44] <paulrouget> tw2113: but we'll need more downloads
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- # [18:46] <digitalfiz> paulrouget, did you make that glow page?
- # [18:47] <tw2113> if anything i imagine he helped with it
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- # [18:48] <digitalfiz> would be awesome if it actually counted up the downloads instead of just running the number up ive yet to see a realtime downloads tracker
- # [18:48] <jetienne> (any good page on how to enable webgl on ff4 ?)
- # [18:48] <paulrouget> digitalfiz: @jeffbalogh
- # [18:48] <digitalfiz> guess it would be kind of taxing to ping and get a download count every second
- # [18:48] <paulrouget> http://blog.mozilla.com/data/2011/03/22/how-glow-mozilla-org-gets-its-data/
- # [18:48] * tw2113 installs the open web apps add-on
- # [18:48] <paulrouget> "How glow.mozilla.org gets its data"
- # [18:49] <digitalfiz> i figure the initial number is right but after refreshing a few times it doesnt match up with how high its counted after being on the page for a few secs
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- # [18:51] <paul_irish> http://code.google.com/speed/page-speed/docs/using_chrome.html balllerrrrrrrrrrr
- # [18:51] <djazz> how do I remove an item from localStorage? .remove(), .removeItem, delete.. none work
- # [18:51] <tw2113> i have one person telling me that Firefox4 wiped out bookmarks
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- # [18:52] <digitalfiz> nice paul_irish
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- # [18:57] <digitalfiz> interesting
- # [18:57] <digitalfiz> so i click relaunch after enabling experimental extentions
- # [18:57] <digitalfiz> and it logged me out of ubuntu
- # [18:58] <digitalfiz> close all my apps everything
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- # [18:59] <digitalfiz> paul_irish you made me lose all my work!
- # [18:59] <paul_irish> :(
- # [18:59] <digitalfiz> jk jk
- # [18:59] * paul_irish hides.
- # [19:00] <digitalfiz> usually when i play with things i stop and save anything im doing :P
- # [19:00] <digitalfiz> ive had my pc freeze up to many times on me i compulsivly hit ctrl+s
- # [19:01] <paul_irish> oh my. http://en.wikipedia.org/wiki/Detecting_a_browser's_HTML5_compatibility
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- # [19:04] <Jon47> paul_irish what's different between that and the Audit tool?
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- # [19:06] <digitalfiz> This page has been deleted. The deletion and move log for the page are provided below for reference.
- # [19:06] <digitalfiz> 07:59, 22 March 2011 Night Gyr (talk | contribs) deleted "Detecting a browser's HTML5 compatibility" (G11: Unambiguous advertising or promotion)
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- # [19:08] <Evet> is sencha touch worth to buy?
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- # [19:17] <Michael> dunno. Looks neat
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- # [19:27] <rgervais> fuckin ff4 is the shiznet
- # [19:27] <rgervais> !
- # [19:27] <zewt> any clues of why O11 is putting additional padding between the <p> and the <table> here v. eg. Chrome 10: http://zewt.org/~glenn/opera-test.html
- # [19:27] <zewt> goes away if 1: I remove the HTML5 doctype, 2: remove the first <tr>, 3: remove inline-block on the table
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- # [19:28] <rgervais> what happens if you switch the doctype to html4
- # [19:28] <rgervais> zewt
- # [19:28] <rgervais> instead of just removing it completely
- # [19:29] <zewt> looks unchanged from HTML5
- # [19:29] <rgervais> ok so we know it has nothing to do with doctype at least.
- # [19:29] <rgervais> and number 2 as well..
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- # [19:30] <zewt> it goes away with the xhtml1-trans doctype (which is what the site this is from originally used--trying to switch it to HTML5)
- # [19:31] <paul_irish> Jon47: a lot.
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- # [19:31] <rgervais> hmm that's interesting..
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- # [19:33] <rgervais> zewt: maybe mess around with line-height?
- # [19:33] <zewt> i did earlier on when I was trying to track this down, though not before I reduced it...
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- # [19:34] <zewt> sort of interesting: if I set body's line-height to 100px, the problem becomes much more pronounced
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- # [19:37] <zewt> in Chrome, line-height has no effect on the amount of space between the green and red backgrounds; in Opera it does
- # [19:37] <zewt> which seems like a hint...
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- # [19:37] <rgervais> zewt: that's a weird one, not sure
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- # [19:38] <BrianBlakely> I wonder if Glow would have been easier with WebSockets...
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- # [19:40] <nimbupani> paul_irish: http://nimbupani.com/accessible-css-barcharts.html
- # [19:40] <BrianBlakely> Chrome may have the fastest JS engine, but graphically-intense applications (like Glow here) really chug
- # [19:40] <nimbupani> IE closed that bug as "by design"
- # [19:40] <nimbupani> so you cant have anything ubt a table layout for a table.
- # [19:40] <zewt> hmm
- # [19:40] <paul_irish> oh
- # [19:40] <zewt> FF4 agrees with Chrome 10; IE9 agrees with Opera
- # [19:40] <paul_irish> position vs display, nimbu
- # [19:41] <nimbupani> position only works on normal flow paul_irish!
- # [19:41] <zewt> so I can't just shrug it off as an Opera bug...
- # [19:41] <paul_irish> what about display:none ?
- # [19:41] <nimbupani> no idea :/
- # [19:41] <paul_irish> http://www.bitrebels.com/wp-content/uploads/2011/03/Internet-Web-Broswer-History-Infographic-1.jpg
- # [19:41] <nimbupani> lemme get a testcase.
- # [19:42] <Ms2ger> https://developer.mozilla.org/en/Mozilla_Quirks_Mode_Behavior#Block_and_Inline_layout
- # [19:42] <Ms2ger> zewt, ^ ?
- # [19:43] <zewt> shouldn't I be in standards mode with the HTML5 doctype?
- # [19:44] <nimbupani> anyone has IE9 to check? i need to install Windows on my new machine >_> http://jsfiddle.net/nimbu/XVHCR/
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- # [19:52] <nimbupani> WTF THEY FIXED IT
- # [19:52] <nimbupani> yet they closed the bug as BY DESIGN
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- # [19:52] <zewt> well in my experience that's how they close all bugs :)
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- # [19:52] <nimbupani> well at least it means it works
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- # [19:54] <nimbupani> haha :)
- # [19:54] <nimbupani> well i am happy.
- # [19:55] <nimbupani> as long as they follow what others do.
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- # [19:58] <paul_irish> paulrouget: i think its gone now
- # [19:58] <paul_irish> http://fuckyeahcsscolors.com/
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- # [20:01] <monteslu> #papayawhip
- # [20:01] <monteslu> you know someone laughed when they named that
- # [20:02] <zachleat> 2M wooooo
- # [20:02] <nimbupani> thats paul_irish's fav color
- # [20:05] <paul_irish> that and fuchsia
- # [20:06] <nimbupani> i think i spoke too early
- # [20:06] <nimbupani> http://jsfiddle.net/XVHCR/1/
- # [20:06] <BrianBlakely> Named colors is the most idiosyncratic part of CSS :P
- # [20:06] <nimbupani> doesnt work in IE9
- # [20:07] <zachleat> I've been waiting for thead { position: fixed; } to work anywhere
- # [20:07] <BrianBlakely> zachleat: :(
- # [20:07] <nimbupani> SO paul_irish there you go evidence for pos: relative not working on table elements.
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- # [20:09] <zachleat> Or cross browser col { display: none; } support
- # [20:09] <zachleat> where it adjusts for colspans
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- # [20:10] <rgervais> ok why is it that you have to manually uprade to FF4
- # [20:11] <rgervais> and it isn't done automatically and "checking for updates"?
- # [20:11] <zewt> no way they could do that now
- # [20:11] <zewt> need to wait quite a while to make sure plugins are updated...
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- # [20:12] <zewt> speaking of which I need to mail the VertTabbar guy to see if he's still maintaining it; that's the main thing keeping me from updating...
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- # [20:13] <monteslu> http://jsfiddle.net/duTbw/ <- PayaWhip/Fucshia Boiler plate
- # [20:13] <monteslu> yeah, I was that bored
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- # [20:15] <nimbupani> hahahahaa monteslu :D
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- # [20:16] <nimbupani> i hope paul_irish does not see it.
- # [20:16] <paul_irish> >_>
- # [20:16] <paul_irish> OMG
- # [20:16] <paul_irish> nimbupani: !
- # [20:16] <paul_irish> new color scheme
- # [20:16] <nimbupani> NO NO NO
- # [20:16] <monteslu> the hawtness
- # [20:16] <paul_irish> YES YES YES
- # [20:16] <nimbupani> NOT HAPPENING
- # [20:16] <paul_irish> :'((((((((((
- # [20:16] <paul_irish> paulie wants his hot pink papaya smoothie
- # [20:17] <monteslu> its truly truly outrageous
- # [20:17] <nimbupani> i am sorry it makes paulie fat and ugly.
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- # [20:30] <Jon47> the opera line is hilarious
- # [20:34] <Jon47> this chart makes it look like.. as soon as Chrome came out, Firefox's market share stopped growing and IE's stopped shrinking..
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- # [20:53] <zachleat> I really struggle with resources to recommend to beginners, had someone ask me today for intro to CSS resources, any recommendations?
- # [20:53] <moo-_-> http://glow.mozilla.org/
- # [20:53] <moo-_-> zachleat: there are
- # [20:53] <moo-_-> zachleat: but I cannot know any out of my head
- # [20:54] <moo-_-> zachleat: I studied it by simply reading the W3C spec
- # [20:54] <moo-_-> it was CSS 2.1 by the time
- # [20:54] <moo-_-> the CSS spec was quite easy to understand, as oppose to some material W3C has released
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- # [20:55] <daleharvey> how many downloads did ie9 get?
- # [20:55] <HAITI> Cheers!
- # [20:55] <daleharvey> looks like ff4 is pretty close
- # [20:55] <zachleat> 2.35M in 24 hours
- # [20:56] <nimbupani> woahh moz is beating them hands down!
- # [20:56] <zachleat> Wonder how many of the FF4 downloads are on Windows XP :D
- # [20:57] <nimbupani> hehehehehe
- # [20:57] <nimbupani> thats like so depressing no upgrade path for ie on xp, 2000
- # [20:57] <paulrouget> 7 hours, 2.35M
- # [20:57] <zewt> ie9 not working on XP is inexcusable
- # [20:58] <paulrouget> wondering how much we will do in 24 hours
- # [20:58] <nimbupani> paulrouget: might set a new record then :)
- # [20:58] <zewt> making me run a gigantic win7 VM to test ie9 D:
- # [20:58] <zachleat> 8M!!
- # [20:58] <nimbupani> 6.5M!
- # [20:58] <daleharvey> I dont think its depressing, I think its good that old platforms start getting deprecated
- # [20:58] <zewt> you can't deprecate something until you've replaced it, and there's no replacement for XP
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- # [20:58] <nimbupani> yeah thats the thing.
- # [20:59] <zewt> i'm avoiding win7 for my desktop as long as possible--it's too unpolished
- # [20:59] <daleharvey> but at the same time, its nice that ie lost a lot of good will and ffx / chrome get some new users / good press :P
- # [20:59] <nimbupani> zewt: its pretty okay for testing :P
- # [20:59] <zachleat> ? Windows 7 is the replacement. The problem is that they are coupling the browser and OS
- # [20:59] <bot-t> zachleat, jQuery.map() - Translate all items in an array or array-like object to another array of items. http://api.jquery.com/jQuery.map/
- # [20:59] <nimbupani> not as terrible as Vista.
- # [20:59] <zewt> that's like saying "not as painful as eating pinecones"
- # [21:00] <zewt> (who doesn't like an analogy?)
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- # [21:01] <zewt> in win7 it seems like they took keyboard navigation out of the QA path entirely
- # [21:01] <zewt> so much that was really quickly accessible in XP is not in 7
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- # [21:02] <moo-_-> zewt: there is replacement for windows xp and it is called ubuntu :)
- # [21:03] <zewt> for some people :)
- # [21:03] <nimbupani> hahaha zewt
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- # [21:05] <rgervais_> zewt: I disagree as an XP user that upgraded
- # [21:05] <rgervais_> i'm quite happy with it
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- # [21:05] <rgervais_> and i suggest you move on as well
- # [21:06] <rgervais_> win7 is pretty stable
- # [21:06] <rgervais_> vista is a whole nother conversation
- # [21:06] <rgervais_> that said, ff4 all the way
- # [21:06] <zachleat> Sure, but getting people to upgrade their OS is a helluva lot harder than trying to get them to upgrade their browser, which is what we really care about right?
- # [21:06] <rgervais_> zachleat: true indeed
- # [21:07] <zewt> broken keyboard navigation isn't something one can simply "move on"
- # [21:07] <zewt> no keyboard shortcuts in the copy prompt dialog and broken tab order in the open/save dialog are a couple big ones that I recall, from using it for a few hours in a VM
- # [21:08] <rgervais_> well you'll be in stuck in xp for awhile, you should adjust
- # [21:08] <rgervais_> xp is old, and it's great for getting viruses
- # [21:08] <zewt> "adjust" how, exactly? these are basic things
- # [21:09] <zewt> "my car will only turn left" well you should adjust
- # [21:09] <zewt> what was alt-a to overwrite all is now something like 5-7 button presses, heh
- # [21:10] <zewt> http://zewt.org/~glenn/opera-test.html <- made the spacing strangeness somewhat clearer; still not sure what's going on, but it happens in O11 and IE9, and doesn't happen in Chrome 10 and FF4
- # [21:11] <rgervais_> zewt: i don't get why your using display: inline-block
- # [21:12] * jacine is now known as jacine|afk
- # [21:12] <rgervais_> why not just use regular old divs
- # [21:12] <rgervais_> ?
- # [21:12] <rgervais_> and then do display: inline-block
- # [21:12] <xonecas> I use windows 7 and XP, and my choice by far would be 7. yes its different, but once your get over it, its way more reliable than xp
- # [21:13] <zewt> not sure what you're saying; I'm using inline-block because the tables are inline-block (there are several of these tables in the actual layout)
- # [21:13] <xonecas> I haven't gotten more than one or two bsod
- # [21:13] <zewt> xp (xp64, actually) is stable for me; everyone's mileage varies and all that
- # [21:13] <xonecas> paul_irish: I want a javascript badge :'(
- # [21:14] <zewt> do you mean stuff in table in a div to avoid putting inline-block on a table?
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- # [21:14] <zewt> (i can try that to see if it's a workaround, anyway)
- # [21:14] <rgervais_> yea i mean, a table is meant to be a table so making it display inline block is just weird
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- # [21:15] <zewt> a table is meant to be whatever it's being used for :)
- # [21:15] <rgervais_> put in a div and then display inline block
- # [21:15] <zewt> (i'd be happy to avoid using it here if modern CSS border features were supported, but alas...)
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- # [21:17] <zewt> no change by doing that, unfortunately
- # [21:18] <rgervais_> does the problem occur in ie8?
- # [21:18] <zewt> not sure, would have to start another VM to check
- # [21:19] <zewt> (VMware must really love MS with their one-browser-per-OS mindset)
- # [21:19] <rgervais_> yea i see the issue on ie8 as well
- # [21:20] <zewt> i don't know if IE/Opera is right or FF/Chrome is (can't guess without knowing why it's happening)
- # [21:21] <rgervais_> ie is never right, FF is
- # [21:22] <rgervais_> or chrome
- # [21:22] <zewt> well O11 does the same thing
- # [21:22] <zewt> (which is where I noticed it first)
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- # [21:24] <salazr> paul_irish: so i did some more digging into what was stopping the build script and/or the htmlcompressor from minifying all my .php files.. and finally got it to work
- # [21:24] <salazr> *sorry, obviously talking about boilerplate and following up on it because i know it may be something worth documenting somewhere
- # [21:24] <rgervais_> zewt: if you really need to use display: inline-block.. i'm not sure how to help
- # [21:25] <zewt> inline-block isn't exactly bleeding-edge, heh
- # [21:25] <rgervais_> but an alternative to the similar behavior
- # [21:25] <rgervais_> is.. {display: block; float: left;}
- # [21:26] <zewt> it looks like the padding is about 1/2 of the line-height
- # [21:26] <nimbupani> salazr: what did you have to do to make it work?
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- # [21:26] <nimbupani> you could edit the docs: http://html5boilerplate.com/docs/
- # [21:26] <zewt> i'm using inline-block because it avoids a lot of hassle involved with using floats for lists
- # [21:27] <zewt> (don't recall what they were with this particular layout; been a year or so since I originally set this up)
- # [21:27] <salazr> nimbupani so in the -htmlcompress section of the build.xml, you need to add one argument (--preserve-php) and modify the mapper's regex file extension from .html to .php
- # [21:27] <rgervais_> yea aware of that
- # [21:27] <salazr> nimbupani i'll make a note in the docs
- # [21:27] <nimbupani> okay.
- # [21:28] <nimbupani> yeah thanks salazr!
- # [21:28] <rgervais_> scratches head, don't know
- # [21:28] <zewt> given that IE9 and Opera match, and this doesn't happen in all doctypes, it seems like this must be a known spec ambiguity or something ... known to someone, anyway ...
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- # [21:35] <paul_irish> salazr: nice! good sleuthing
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- # [21:37] <salazr> boom. just saved my edits on github
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- # [21:38] <paul_irish> :)
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- # [21:46] <BrianBlakely> C'mon Asia, wake up and smell the browser!
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- # [21:51] <xonecas> nimbupani: paul_irish whats this new thing on the h5bp that the script.js $(function () { }); ?
- # [21:51] <xonecas> (or something similar)
- # [21:51] <paul_irish> ?
- # [21:52] <xonecas> nevermind
- # [21:53] <xonecas> I just cloned the repo yesterday created a new project and saw that in there
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- # [21:53] <xonecas> I repeated the process and I don't see it no more :-)
- # [21:53] <nimbupani> ha
- # [21:54] <xonecas> my bad :-(
- # [21:54] <xonecas> but paul_irish you forgot me when you said thanks for the contributions :'(
- # [21:54] <xonecas> you made me very sad...
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- # [21:55] <paul_irish> :( im sorry.. it wasnt not easy to collect up all the people who contributed
- # [21:55] <xonecas> LOL I'm just kidding, its thanks enough to let me help out
- # [21:55] <nimbupani> yeah we had a hard time :|
- # [21:56] <xonecas> and besides the node config has my name in there :-P
- # [21:56] <nimbupani> next time paul_irish we just standardize on 'thanks' as the keyword :P
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- # [21:56] <paul_irish> thxthx
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- # [22:02] <xonecas> So, I used ie9 for my browsing around when it came out, so that I could gather info on it and get to know it. While I was positively impressed, I did notice some weird things here and there. (most of the time, they were consequences from hacks for older browsers) Now I've been using fx4 since I saw the link this morning and so far no glitches. I even re-visited some sites that I noticed errors on IE9 to see if fx4 was affected, and noth
- # [22:03] <xonecas> I wanted to share my experience :-)
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- # [22:03] <nimbupani> xonecas: its a problem with browser sniffing too :|
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- # [22:05] <xonecas> nimbupani: true I did notice that, of all sites, twitter was delivering different markup for ie*
- # [22:05] <nimbupani> yeah it sucks. i wish sites would not do that.
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- # [22:06] <xonecas> agreed!
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- # [22:07] <xonecas> lol paul_irish tweet about fx4 is the second top tweet
- # [22:07] <paul_irish> not bad.
- # [22:07] <paul_irish> i should tweet about chrome sometime.
- # [22:07] <xonecas> paul_irish: oh the irony!
- # [22:08] <BrianBlakely> I think there's a problem with Glow
- # [22:08] <BrianBlakely> A place called "Alfred, NY" has 121,000 downloads, but NYC has 13,000
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- # [22:08] <paul_irish> hmmmmmm
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- # [22:15] <alrra> does anyone have / know where i can find some accurate statistics about the google gears use ? :)
- # [22:15] <bot-t> :)
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- # [22:18] <xonecas> alrra: http://googlesystem.blogspot.com/2008/04/list-of-applications-that-use-google.html
- # [22:18] <xonecas> its a little bit old, but so is gears
- # [22:19] <xonecas> most of these apps are now using html5 for what they needed gears.
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- # [22:22] <alrra> xonecas: i was looking for: how many people use gears (have it installed) :)
- # [22:22] <xonecas> I see, while I would think it is a very small ammount I don't have facts/number to support it
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- # [22:41] <daleharvey> I thought gears was dead?
- # [22:41] <snover> it is!
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- # [22:54] <ale_> does someone use html-5-canvas-whiteboard google project?
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- # [22:55] <grantg> xonecas: At your request (I think it was you, unless someone else requested it :P ) - http://www.grantgalitz.org/WarioLand3/
- # [22:55] <paul_irish> wooo
- # [22:56] <xonecas> grantg: it wasn't me, but I'll take it
- # [22:56] <xonecas> :-)
- # [22:56] <grantg> lol
- # [22:56] <grantg> k
- # [22:56] <grantg> classic wario lol
- # [22:56] <xonecas> eheh, so do you got multyplayer ready ?
- # [22:56] <xonecas> :-P
- # [22:57] <grantg> xonecas: later
- # [22:57] <grantg> first will be IR linking
- # [22:57] <grantg> last will be the classic "cable" link
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- # [22:57] <grantg> because the cable requires tight sync.
- # [22:57] <grantg> it's a hardware connection, remember that.
- # [22:57] <grantg> IR is clocked slower and it's easier
- # [22:58] <xonecas> ok
- # [22:58] <xonecas> how do you fix the sound on fx4?
- # [22:58] <grantg> now that firefox 4 is out. w00t
- # [22:58] <grantg> xonecas: What?
- # [22:58] <xonecas> theres a lot click and crack going on
- # [22:59] <grantg> Windows?
- # [22:59] <grantg> Or Linux?
- # [22:59] <grantg> Mac OS X is fine, you won't have probs on mac
- # [23:00] <grantg> something weird about mozAudio and windows NT
- # [23:00] <xonecas> Windows 7
- # [23:00] <grantg> you ran into the mozAudio windows 7 bug.
- # [23:00] <grantg> Or really winNT bug
- # [23:00] <grantg> since it happens on XP as well
- # [23:00] * Parts: snover (~Adium@unaffiliated/snover)
- # [23:01] <grantg> something about how FF4 interfaces with windows that's having some issues
- # [23:01] <grantg> I know it's windows specific though
- # [23:01] <grantg> Definitely does not happen on mac
- # [23:02] <grantg> does it overrun and underrun?
- # [23:02] <grantg> like it will have a 2 second audio delay and hit a buffer wall?
- # [23:03] <grantg> or it will click when you do crap to firefox like moving it around?
- # [23:03] <grantg> heh
- # [23:03] <grantg> funny how this doesn't happen on OSX
- # [23:03] <grantg> <_<
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- # [23:05] <grantg> best bet is to just reset the page
- # [23:05] <grantg> that resets the buffer
- # [23:05] <grantg> nothing I can fix on my side
- # [23:06] <grantg> this is most likely the mozCurrentSampleOffset bug you're running in to.
- # [23:06] <grantg> where it reports the wrong number
- # [23:06] <grantg> or some weird shit in the audio system with windows
- # [23:07] <grantg> like a rounding off or some wrong buffer math in the OS
- # [23:09] * ericduran is now known as ericduran|afk
- # [23:10] <zewt> i've hit weirdo graphics corruption in ff4, usually with canvas, but it's intermittent and goes away after a repaint
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- # [23:10] <zewt> i've seen other people talking about it so i assume it's well-known
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- # [23:11] <grantg> might be some weird hw acceleration bug
- # [23:11] <grantg> I've hit one too
- # [23:11] <grantg> but with DIVs
- # [23:11] <zewt> that's my guess, it happens most often after coming out of lock
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- # [23:12] <grantg> opacity + flash = firefox 4 HW acceleration bug
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- # [23:12] <zewt> and the appearance, and the fact that it'll draw stuff from other browser tabs, makes it look like eg. texture memory corruption
- # [23:12] <grantg> make the div an opacity between 0 and 1, include flash in it, and bam!
- # [23:12] <grantg> weird VRAM corruption
- # [23:12] <zewt> (guessing it's not a security problem--since it goes away on the next paint I doubt the contents can actually be read by the page)
- # [23:12] <grantg> zewt: yeah
- # [23:13] <grantg> like something it has already painted appears elsewhere
- # [23:13] <zewt> (otherwise I'd probably spend more time looking into it)
- # [23:13] <grantg> like the opacity + flash bug
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- # [23:14] <zewt> heh a fun mistake in FF that I'm guessing everyone makes once: "view image" on a canvas
- # [23:14] * grantg needs to make a joke against gamecube's gameboy player with the js gameboy color emu
- # [23:14] <grantg> xonecas: ideas?
- # [23:15] <grantg> :P
- # [23:15] <grantg> gameboy player ain't got nothin' on JS gameboy color
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- # [23:18] <zachleat_> So, are the huge European Firefox 4 download stats on glow due to http://www.browserchoice.eu/ ?
- # [23:19] <xonecas> grantg: ahahah here's one, "let me see you take your gamecube in your pocket"; /me walks away playing mariokart
- # [23:19] <grantg> xonecas: The easiest way to "fix" the audio is to use the main emu http://www.grantgalitz.org/gameboy/ and to just go to its settings and toggle the audio
- # [23:19] <grantg> lol
- # [23:20] <grantg> that gets a new mozAudio context when turning the audio on/off or mono/stereo
- # [23:20] <xonecas> Thats ok, I just swapped the machine that was running our home server with a mac, now we get good sound
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- # [23:20] <xonecas> is the code you have on github the same version that runs on grantgalitz.com?
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- # [23:22] <grantg> yes
- # [23:22] <grantg> and you mean grantgalitz.org
- # [23:22] <grantg> :P
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- # [23:22] <grantg> I just updated it again and fixed an HDMA bug. :P
- # [23:23] <xonecas> \o/
- # [23:23] <grantg> involved some gfx not updating due to register 0xFF55 not being set in a rare case where a STAT mode 0 transfer was ongoing.
- # [23:23] <grantg> accuracy fix in other words.
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- # [23:23] <xonecas> I feel guilty, me, my roomate, and our friends use your emulator all the time
- # [23:24] <xonecas> I'm gonna start a donation box for you here at the house
- # [23:24] <grantg> why do they use it all the time?
- # [23:24] <grantg> there's a desktop one called gambatte
- # [23:24] <xonecas> They come over to play mario<insert one of many title names here> all the time
- # [23:24] <grantg> It's THE MOST ACCURATE GBC emulator out there, above all the others
- # [23:24] <grantg> gambatte is crazy
- # [23:25] <grantg> if you look at its source code
- # [23:25] <xonecas> because with yours, they can logon to my home server, and play from home lol
- # [23:25] <grantg> true
- # [23:25] <xonecas> and on their phones
- # [23:25] <grantg> eh
- # [23:25] <grantg> slow on phones
- # [23:25] <xonecas> and eveytime we're hanguing out her
- # [23:25] <xonecas> e
- # [23:25] <grantg> and iphones get no keyboard
- # [23:25] <grantg> :P
- # [23:25] <xonecas> it goes pretty nice on my nexus one
- # [23:25] <grantg> working on the mobile version, just put it off for a bit
- # [23:25] <grantg> really?
- # [23:26] <xonecas> yeah, some touch controls would be nice
- # [23:26] <xonecas> yeah
- # [23:26] <xonecas> just make sure you have your virtual keypad on before loading the page, and the emulator will only take the upper half of the screen
- # [23:26] <zewt> heh i've wanted to try scummvm on a touchscreen
- # [23:26] <zewt> since i guess it's been ported to android
- # [23:26] <xonecas> android > iOS
- # [23:27] <xonecas> :-)
- # [23:27] <zewt> unfortunately 1: it's not very polished (eg. hard to actually target things, probably no way to see hotspots) and 2: i think i've already played every SCUMM game worth playing
- # [23:27] <zewt> also 3: my phone's a g1
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- # [23:28] <xonecas> zewt: time to hack android into it :-)
- # [23:28] <xonecas> it will feel like a new phone
- # [23:28] <BrianBlakely> FF4's CSS transitions make text fuzzy >_<
- # [23:28] <BrianBlakely> bit.ly/oswich
- # [23:28] <zewt> g1 was always android :)
- # [23:28] <grantg> heh
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- # [23:28] <zewt> nothing will make a g1 feel like a new phone (it didn't feel like a new phone when it was a new phone)
- # [23:29] <grantg> woah
- # [23:29] <xonecas> zewt: sorry, I read my iphone is a g1 (as in gen 1)
- # [23:29] <grantg> where did all the requests to http://www.grantgalitz.org/WarioLand3/ just come from?
- # [23:29] <grantg> server log mania
- # [23:29] <xonecas> yeah, my G1 colects dust mostly nowadays
- # [23:29] <xonecas> grantg: I didn;t tweet about I swear !
- # [23:29] <zewt> i just don't need a better phone enough to spend $400-600 on one
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- # [23:30] <grantg> xonecas: I don't see any tweets
- # [23:30] <grantg> unless it's one person hitting refresh every 2 seconds
- # [23:30] <grantg> <_<
- # [23:31] <xonecas> ahah you maybe?
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- # [23:31] <grantg> nah
- # [23:32] <xonecas> oh no... I'm working on this project for a friend, the designer just sent me the graphics: 3 psd files, and he called them (wait for it) web ready.
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- # [23:33] <grantg> lol
- # [23:33] <xonecas> wtf do I do now, I don't like cutting images
- # [23:33] <grantg> "just cut 'em up and make it ie6 friendly"
- # [23:33] <grantg> </troll>
- # [23:33] <zewt> heh
- # [23:33] <zewt> i've done endless psd-cutting, but usually not for HTML
- # [23:34] <grantg> then you realize IE6 logic throws the images halfway across the screen. <_<
- # [23:34] <zewt> it's actually entertaining ... when you're putting them into an engine that matches how the graphics are authored, and the graphics are authored properly
- # [23:34] <zewt> psd to HTML--generally not so much
- # [23:34] <grantg> heh
- # [23:34] <BrianBlakely> JOORAY!
- # [23:35] <BrianBlakely> I've convinced the execs we should do all our mobile apps in HTML5+PhoneGap
- # [23:35] <BrianBlakely> Happy days
- # [23:35] <BrianBlakely> It only took … a year?
- # [23:35] <grantg> BrianBlakely: No more 20% web dev, 80% IE6 back-compat
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- # [23:37] <xonecas> humpf... Where is that photoshop cd... :'(
- # [23:38] <BrianBlakely> grantg: Damn straight. I've been doing mobile apps with HTML5 for personal gain since mid-2009, it's nice to cross the streams...
- # [23:39] <grantg> heh
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- # [23:41] <grantg> xonecas: Does niftylettuce still need help?
- # [23:49] <xonecas> dunno, I would asume so
- # [23:49] <grantg> hmm
- # [23:50] <grantg> heh
- # [23:50] * Joins: tw2113 (~tw2113@fedora/tw2113)
- # [23:50] <grantg> three.js just passed 1500 watchers
- # [23:51] <grantg> https://github.com/mrdoob/three.js
- # [23:51] * Quits: JustLiving (~Quilck@90.183.82.215)
- # [23:52] <grantg> bbl
- # [23:52] * Quits: grantg (42e5650f@gateway/web/freenode/ip.66.229.101.15) (Quit: Page closed)
- # [23:54] * Quits: davidwalsh (~davidwals@75-135-74-55.dhcp.mdsn.wi.charter.com) (Quit: Reading http://davidwalsh.name)
- # [23:58] * Quits: JKarsrud (~JKarsrud@178.74.12.26) (Quit: Leaving.)
- # [23:59] * Joins: svenlito_ (~svenlito@78-86-0-182.zone2.bethere.co.uk)
- # Session Close: Wed Mar 23 00:00:00 2011
The end :)