/irc-logs / freenode / #html5 / 2011-12-07 / end

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  1. # Session Start: Wed Dec 07 00:00:00 2011
  2. # Session Ident: #html5
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  5. # [00:00] <grantg> Anyhow, a faster and better js NES emulator wouldn't hurt. :P
  6. # [00:01] <jarek> yeah, that would be fun
  7. # [00:01] <grantg> Want me to add you to it?
  8. # [00:02] <grantg> The thing is... stuff has to be manually inlined
  9. # [00:02] <grantg> that's how we get performance in jaegermonkey
  10. # [00:02] * Quits: irae_ (~irae_@nat/yahoo/x-texitjomkyitntli) (Quit: irae_)
  11. # [00:03] <grantg> Hence why https://github.com/grantgalitz/CannedNES/blob/master/js/NES6502.js is already over 1000 lines
  12. # [00:03] * GoOz`aw is now known as GoOz
  13. # [00:03] <jarek> grantg: add me to add where?
  14. # [00:03] * Quits: _dc (~dc@c-24-20-239-11.hsd1.or.comcast.net) (Ping timeout: 240 seconds)
  15. # [00:03] <grantg> the github project
  16. # [00:04] <jarek> thanks, but I'm rather busy now
  17. # [00:04] <grantg> ok. :P
  18. # [00:04] <jarek> but I would be more than happy to test it when it's finished
  19. # [00:04] <grantg> heh
  20. # [00:04] <jarek> grantg: so you are developing it on Firefox primarly?
  21. # [00:05] <grantg> jarek: no
  22. # [00:05] <grantg> Just optimizing it with a textbook method
  23. # [00:05] <grantg> It helps the V8 engine in chrome too to manually inline
  24. # [00:05] <grantg> not as much, but it does help
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  26. # [00:06] <grantg> V8 still has to box its internally inlined representation
  27. # [00:06] <grantg> so manually doing it is a little faster
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  29. # [00:06] <grantg> It also helps to do manual LICM
  30. # [00:07] <grantg> A big thing jaegermonkey cannot really do
  31. # [00:07] <jarek> grantg: I have no idea what iternal inline representation and LICM are :(
  32. # [00:07] <grantg> inline: Take the function call and inline its code
  33. # [00:08] <grantg> Copy and paste the function call into the parent function
  34. # [00:08] <grantg> LICM: loop invariant code motion
  35. # [00:08] <grantg> i.e. optimizing out some variables in loops
  36. # [00:09] <grantg> JM can't restructure loops well in JM
  37. # [00:09] <grantg> heh
  38. # [00:09] <jarek> grantg: have you thought about using your knowledge for something that could be actually useful? :P
  39. # [00:09] <grantg> heh
  40. # [00:09] <jarek> grantg: I mean another NES emualator would be fun
  41. # [00:09] <grantg> There's also a GBA emulator proj
  42. # [00:10] <grantg> Not gonna do SNES until after these two...
  43. # [00:10] * Joins: yamahaalex (~yamahaale@68-185-2-34.static.mdfd.or.charter.com)
  44. # [00:10] <jarek> grantg: but you could be fameous if you had e.g. find a way to have fast editor component in JS
  45. # [00:10] <jarek> grantg: or widget toolkit
  46. # [00:10] <grantg> I mean, look at BSNES
  47. # [00:10] <yamahaalex> does anyone know a gallery that displays albums in a lightbox, with photos again in a lightbox?
  48. # [00:11] <grantg> jarek: Or a JVM in js would be nice
  49. # [00:11] <grantg> J2ME probably
  50. # [00:11] <jarek> grantg: https://github.com/nurv/BicaVM
  51. # [00:11] <grantg> LOL
  52. # [00:11] <grantg> damn...
  53. # [00:12] <grantg> heh, no JIT compilation?
  54. # [00:13] <jarek> grantg: I guess no, considering the fact that it's done on top of JS
  55. # [00:13] <grantg> JS engines won't optimize it fully unless you make the code native first
  56. # [00:13] <grantg> Convert the ops to their js representations
  57. # [00:14] * Quits: martndemus (~martndemu@h254064.upc-h.chello.nl) (Quit: Lost terminal)
  58. # [00:14] <jarek> grantg: I personally don't see the need for further optimization of JS engines
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  60. # [00:14] <jarek> grantg: what really slows down the JS applications are things like DOM and Canvas
  61. # [00:15] <grantg> JS is still slow
  62. # [00:15] <jarek> grantg: it can do milions of operations per second
  63. # [00:15] <grantg> Try to emulate a 10 MIPS CPU in js and it fries your comp
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  65. # [00:16] <jarek> grantg: it's probably the fastest scripting language ever made
  66. # [00:16] * Joins: BrianBlakely (~Adium@out.dentsuamerica.com)
  67. # [00:16] <grantg> jarek: It could be faster
  68. # [00:16] <BrianBlakely> border-radius not clipping off img content
  69. # [00:16] <BrianBlakely> Solution?
  70. # [00:16] <grantg> If they made it more like C# or Java
  71. # [00:16] <jarek> grantg: it could, but the different would not be noticeable in real-world apps
  72. # [00:17] <grantg> eh
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  74. # [00:17] <grantg> video/audio decoders are still horribly slow in js
  75. # [00:17] <jarek> BrianBlakely: have you tried applying border radius to wrapper instead of img?
  76. # [00:17] <BrianBlakely> jarek: That is exactly the scenario, actually
  77. # [00:17] <grantg> Because JS has the "Number" type for math
  78. # [00:18] <grantg> needs ints, etc.
  79. # [00:18] <BrianBlakely> jarek: I was surprised to see it wasn't clipping the image
  80. # [00:18] <grantg> rather than just "Number"
  81. # [00:18] <grantg> which does double float math
  82. # [00:18] <grantg> and boxed bitwise limited to 32 bit
  83. # [00:18] <jarek> BrianBlakely: afair there was a workaround for this, but I can't recall it
  84. # [00:19] <BrianBlakely> jarek: Same here, haha
  85. # [00:19] <grantg> "Number" == double in many cases in js, so it's way inappropriate for intensive stuff
  86. # [00:19] <jarek> grantg: Number from JavaScript = float from C
  87. # [00:20] <grantg> jarek: the 64-bit precision one
  88. # [00:20] <jarek> grantg: I'm not really into the low level programming, where double float numbers could be useful?
  89. # [00:20] <grantg> and bitwise ops are inefficient due to the unboxing and reboxing of the converted mantissa
  90. # [00:21] <grantg> jarek: They're doubles, for added accuracy
  91. # [00:21] <grantg> So 32-bit ints can be stored in them
  92. # [00:21] <jarek> grantg: I cant think of any scripting language that would have doubles
  93. # [00:21] <grantg> without precision loss on the lower digits
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  95. # [00:22] <grantg> mantissa in 32-bit floats is 20 something odd bits
  96. # [00:22] <grantg> the rest is exponent and sign
  97. # [00:22] <grantg> mantissa holds the actual data
  98. # [00:22] <grantg> doubles allow ints-in-float
  99. # [00:23] <grantg> without loss
  100. # [00:23] <jarek> "The type Number is a set of values representing numbers. In ECMAScript, the set of values represents the double-precision 64-bit format IEEE 754 values"
  101. # [00:23] <grantg> yeah
  102. # [00:23] <grantg> 64-bit
  103. # [00:23] <grantg> double
  104. # [00:23] <grantg> floats are 32-bit in classic systems
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  106. # [00:23] <grantg> double floats are classically 64-bit
  107. # [00:24] <jarek> heh, I didn't know that
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  109. # [00:24] <grantg> **double-precision**
  110. # [00:24] <jarek> I guess that's why 0.1 + 0.2 !== 0.3
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  112. # [00:25] <grantg> Utilizing the FPU for all your math though is bad
  113. # [00:25] <grantg> Hence why js needs to be overhauled
  114. # [00:27] <moo-_-> grantg: or maybe you can just stop writing emulators in JS and do them in Google Native Client :)
  115. # [00:27] <grantg> moo-_-: But NaCl is just a box for actual apps
  116. # [00:27] <grantg> CPU-specific
  117. # [00:28] <moo-_-> grantg: nope
  118. # [00:28] <moo-_-> they are working on LLVM backend
  119. # [00:28] <moo-_-> their own "bytecode" implementation
  120. # [00:28] <moo-_-> or whatever it will be called
  121. # [00:28] <moo-_-> so it could run on ARM direcly
  122. # [00:28] <grantg> a.k.a. Java 2.0
  123. # [00:28] <moo-_-> yes
  124. # [00:28] <jarek> moo-_-: but it's very likely that Google will kill NaCl in near future
  125. # [00:28] <moo-_-> jarek: how so?
  126. # [00:29] <grantg> I already have my GBC emulator ported to java
  127. # [00:29] <grantg> Why port it to NaCl, where it's limited to certain versions of chrome?
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  129. # [00:29] <jarek> moo-_-: no other browser vendor is interested in supporting it
  130. # [00:29] <grantg> I don't know people with NaCl plugins installed
  131. # [00:29] <moo-_-> jarek: very good point
  132. # [00:29] <moo-_-> and until it would run iOS it wouldn't be interesting for anyone :(
  133. # [00:30] <moo-_-> javascript
  134. # [00:30] <moo-_-> the promise of portability
  135. # [00:30] <moo-_-> :)
  136. # [00:30] <grantg> Speaking of java
  137. # [00:30] <grantg> I should really finish that proj off too
  138. # [00:30] <grantg> It's like 95% done
  139. # [00:30] <grantg> https://github.com/grantgalitz/MarsGB/tree/master/MarsGB
  140. # [00:31] <moo-_-> I wonder how Dart implementation which does *not* compile down to JS will worko
  141. # [00:31] <moo-_-> will Google introduce yet another bytecode?
  142. # [00:31] <grantg> So then you can have a good Java GBC emulator on android and your desktop
  143. # [00:31] <moo-_-> or do they run "native Dart" directly from source like JS?
  144. # [00:31] <grantg> moo-_-: Dart sounds like Google crying for a replacement to JS
  145. # [00:31] <grantg> I don't blame them
  146. # [00:31] <moo-_-> well
  147. # [00:31] <moo-_-> I can see some reasons for that
  148. # [00:32] <grantg> Same with NaCl
  149. # [00:32] * Quits: rupl (~anonymous@dsl093-217-226.aus1.dsl.speakeasy.net) (Quit: rupl)
  150. # [00:32] <grantg> I would really like to see a dart VM replace the JS VMs
  151. # [00:33] <grantg> Solves language problems
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  153. # [00:33] <moo-_-> grantg: do you believe Ecmascript commitee, or whatever it is, can get decent low level things fixed?
  154. # [00:33] <grantg> of js
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  156. # [00:33] <moo-_-> I see typed arrays were officially introduced in ES 5.1
  157. # [00:33] <moo-_-> released with opera
  158. # [00:33] <moo-_-> today
  159. # [00:33] <grantg> moo-_-: It's too late
  160. # [00:33] * GoOz is now known as GoOz`aw
  161. # [00:33] <moo-_-> :<
  162. # [00:34] <grantg> They need better language support of integers
  163. # [00:34] <grantg> Which JS itself just complicates
  164. # [00:34] <moo-_-> grantg: I think you would be the correct person to go to tell them that :)
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  166. # [00:35] <grantg> For the mean time, I strongly recommend them to implement boxed integers
  167. # [00:35] <moo-_-> grantg: https://mail.mozilla.org/listinfo/es-discuss
  168. # [00:35] <grantg> So that you can use these special objects for math ops instead
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  171. # [00:35] <BrianBlakely> jarek: Ended up using :after with a border-image — not perfect...
  172. # [00:36] <grantg> So you can specifically work on the APU
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  174. # [00:36] <grantg> And yes, just like Java's boxed integers
  175. # [00:36] <grantg> :P
  176. # [00:37] <moo-_-> hmm this is interesting flame war https://mail.mozilla.org/pipermail/es-discuss/2011-November/017872.html
  177. # [00:38] <grantg> JS still needs better access to the APU
  178. # [00:38] <grantg> boxed integers
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  182. # [00:38] <grantg> We can have that
  183. # [00:38] <grantg> hence, boxed
  184. # [00:39] <grantg> It would be an object that we could do math ops on
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  186. # [00:39] <grantg> and the math ops would be of only a specific type
  187. # [00:39] <grantg> uint/int 8/16/32/64 etc.
  188. # [00:40] <grantg> JUST like typed arrays
  189. # [00:40] <grantg> but not in array form
  190. # [00:40] <grantg> That way we can at least try/catch for fallback support for older browsers
  191. # [00:40] <grantg> rather than requiring a new lang
  192. # [00:40] <moo-_-> grantg: http://wiki.ecmascript.org/doku.php?id=harmony:binary_data_discussion&s=integers
  193. # [00:41] <grantg> exactly
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  195. # [00:42] <grantg> but not just 64-bit
  196. # [00:43] <moo-_-> yeah
  197. # [00:43] <moo-_-> I think it's still "waiting for proposal" state
  198. # [00:43] <moo-_-> I am not sure how ecmascript process works
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  200. # [00:47] * zampano_ is now known as zampano
  201. # [00:47] <grantg> Anyhow
  202. # [00:47] <grantg> gtg
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  240. # [01:52] <tw2113> paul_irish can i pick your brain a moment?
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  247. # [02:00] <paul_irish> tw2113: ask away. im in emails but check the channel now and again
  248. # [02:01] <tw2113> would it be theoretically possible to delay various ad loading by wrapping their script call within an if statement checking for a dom element from the end of the page being loaded?
  249. # [02:01] <paul_irish> depends on the ad script
  250. # [02:02] <paul_irish> lots of people have worked on optimizing other peopels's ad scripts
  251. # [02:02] <paul_irish> general best practice is load it into an iframe lazily
  252. # [02:02] <tw2113> hmm
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  254. # [02:03] <tw2113> might be one of those i need to test with on a dev server
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  257. # [02:10] <yamahaalex> my site has no styling in IE
  258. # [02:10] <yamahaalex> but a pop up for activex/scripts comes up, and if allowed, the style loads
  259. # [02:10] <yamahaalex> is this the only way?
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  262. # [02:14] <paul_irish> http://websocketstest.com/ws/stats
  263. # [02:14] <paul_irish> neat ^
  264. # [02:14] <yamahaalex> node.js better
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  269. # [02:28] <paul_irish> >_>
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  276. # [02:44] <dilvie> 'Sup Paul? =)
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  284. # [02:55] <yamahaalex37> i think google webfonts has way too many requests to be usable anymore
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  286. # [02:58] <tw2113> i still prefer local over google-provided
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  349. # [05:10] <ryanseddon> well structured clones in postMessage is a black box http://www.thecssninja.com/demo/sclones/test/ <-- gets some interesting results, bugs galore
  350. # [05:11] <ryanseddon> My next article: "postMessage and structured clones make me want to stab people in the face"
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  364. # [05:33] <captcadaver> hi
  365. # [05:34] <captcadaver> i'm having supreme trouble with developing a simple app where users trace over the outline of an image draw on an html5 canvas
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  367. # [05:34] <captcadaver> i want to give a user points when they draw on the outline
  368. # [05:35] <captcadaver> for some reason, wherever i draw on the image leads to giving the user points
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  370. # [05:35] <captcadaver> even though i'm checking if the pixels within the window are black. and if i've been over this pixel before (2d bool array)
  371. # [05:35] <captcadaver> any ideas?
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  378. # [05:46] <captcadaver> wow
  379. # [05:46] <captcadaver> so, new meme for you
  380. # [05:47] <captcadaver> scumbag cyberduck: uploads the latest version of your project / PLACES LATEST VERSION FOLDER A LEVEL BELOW PRODUCTION VERSION, WHICH IS RUNNING ON SERVER
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  451. # [08:12] <bitwise_> im trying to get a div to fade in with css3 animations. anyone know why this wouldnt fade back in? (it fades out with jQuery) http://jsfiddle.net/Na4he/27/
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  465. # [08:34] <bitwise_> figured it out. had to use @-webkit-keyframes rather than @keyframes
  466. # [08:40] <tw2113> oh vendor prefixes
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  482. # [09:20] <yamahaalex37> why is html, body {height: 100%} giving me a screen taller than my browser?! (scrollbars)
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  491. # [09:41] <edwinjm> yamahaalex37: because you also have padding?
  492. # [09:43] <yamahaalex37> edwinjm, i dont have nay v padding
  493. # [09:43] <yamahaalex37> except maybe 5px
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  496. # [09:45] <yamahaalex> http://www.webdevout.net/test?020&raw
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  719. # [16:36] <squeakytoy> hm, are names like ids, global over the whole dom?
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  727. # [16:54] <JakeA> squeakytoy: Yep
  728. # [16:55] <JakeA> well, wait… what do you mean global?
  729. # [16:55] <squeakytoy> the same rules as id
  730. # [16:55] <JakeA> No then
  731. # [16:55] <squeakytoy> it should be used as a unique global identifier
  732. # [16:56] <squeakytoy> whats the difference? usage wise?
  733. # [16:56] <JakeA> No, eg it's commonplace to have multiple elements of the same name for <input type="radio">
  734. # [16:56] <JakeA> it's how they're grouped
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  736. # [16:57] <JakeA> Use 'name' to indicate how it will be serialised when its parent form is submitted
  737. # [16:57] <JakeA> Eg, <input name="whatever" value="hello"> <input name="whatever" value="world"> will be submitted at whatever=hello&whatever=world
  738. # [16:58] <JakeA> submitted as*
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  742. # [16:59] <JakeA> You can have 2 forms containing elements with the same name, you can have 1 form containing multiple elements of the same name
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  757. # [17:11] <zeppo> question for you guys
  758. # [17:12] * Guest3352 is now known as ciro_nunes
  759. # [17:12] <zeppo> i have this image for a venue that I need to convert to an interactive state
  760. # [17:12] <zeppo> http://i42.tinypic.com/2gvjz7t.png
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  762. # [17:13] <zeppo> would you use canvas or a png
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  764. # [17:15] <Moonies> I would use that as a flight pillow
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  783. # [17:44] <BrianBlakely> zeppo: Neither, SVG
  784. # [17:45] <BrianBlakely> zeppo: Use Raphaël
  785. # [17:45] <BrianBlakely> Works in IE6+ too
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  792. # [17:56] <Jon47> zeppo, what kind of interactivity do you want? event triggers for each seat?
  793. # [17:56] <Jon47> or each section..
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  832. # [18:45] <divya> http://thehtml5quiz.com/ I could name only 65 elms in 5 mins :(
  833. # [18:45] <Jackneill> hi can you help me? <article style="margin: 20px;"><h1>Egészséges életmód tanácsok</h1><h2>Hogyan éljünk egészséges életmódot?</h2> why i got my h1 smaller than my h2? :/
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  835. # [18:46] * danheberden fires divya
  836. # [18:46] <Conexion> divya: Ya mean, there are more elements than html, head, title, body, p, and div? :p
  837. # [18:47] <divya> :D
  838. # [18:47] <divya> I missed 44!
  839. # [18:48] <divya> and easy ones at that. pff
  840. # [18:48] <Conexion> Did you miss <blink> ?
  841. # [18:48] <Conexion> That's an easy one to miss
  842. # [18:48] <Jon47> oh p i forgot that one
  843. # [18:48] <Jackneill> hi can you help me? <article style="margin: 20px;"><h1>sth</h1><h2>sth2</h2> why i got my h1 smaller than my h2? :/
  844. # [18:49] <Conexion> Jackneill: Is there a reason you're using inline styling?
  845. # [18:49] <Jackneill> conexion?
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  847. # [18:49] <Jackneill> inline styleing? never heard about it
  848. # [18:49] <thatryan> Jackneill: style = "blah blah"
  849. # [18:49] <thatryan> = no
  850. # [18:49] <Jackneill> oh sorry i have bad english
  851. # [18:49] <Jackneill> so article class="sth"><h1...?
  852. # [18:50] <Conexion> No worries - Using 'style="margin: 20px;"' is usually considered bad practice
  853. # [18:50] <thatryan> no problem, what is the css associated with h1, h2
  854. # [18:50] <Jackneill> why inline-styleing is bad?
  855. # [18:50] <Jackneill> i dont know thatryan :/
  856. # [18:50] <thatryan> Jackneill: you want to keep structure and presentation separate, so html in the html and css in a css file
  857. # [18:51] <Jackneill> yes
  858. # [18:51] <Jackneill> ok sorry
  859. # [18:51] <divya> hahah Conexion
  860. # [18:51] <Jackneill> and what is the css associated with h1, h2..?
  861. # [18:51] <thatryan> lol depends... do you happen to have a link?
  862. # [18:51] <danheberden> divya i could only do 50 :(
  863. # [18:51] <Jackneill> link ?
  864. # [18:52] <divya> oops
  865. # [18:52] <thatryan> Jackneill: to your code
  866. # [18:52] <Jackneill> sorry i am using localhost,
  867. # [18:52] <thatryan> site
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  869. # [18:52] <Jackneill> buti paste my code
  870. # [18:52] <JakeA> 67
  871. # [18:52] <thatryan> http://jsfiddle.net/
  872. # [18:52] <thatryan> paste there
  873. # [18:52] <JakeA> missed canvas, gahhhh
  874. # [18:52] <danheberden> omg how did i not think of those
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  876. # [18:53] <Conexion> Jackneill: you could just do h1 {font-size: 3.2em} h2 {font-size: 1.4em} (replace the 3.2 and 1.4em with the measurement of your choice
  877. # [18:54] <Jackneill> thatryan: http://jsfiddle.net/etbSp/
  878. # [18:54] <Jackneill> conexion: ok thanks:/
  879. # [18:56] <thatryan> your h tags are the same size because they are all set to be 100%, according to what you pasted in
  880. # [18:56] <Jackneill> but not same, the h1 smaller than h2
  881. # [18:57] <Jackneill> where i set it to same size?
  882. # [18:57] <thatryan> not in what you pasted...
  883. # [18:57] <Conexion> Jackneill: They are the same size in jsfiddle
  884. # [18:57] <Jackneill> i get the same in firefox and chrome, in opera the h1 tag is good
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  886. # [18:58] <Jackneill> only in jsfiddle
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  888. # [19:01] <thatryan> Jackneill: you need to assign sizes to the h1 and h2 in your css
  889. # [19:01] * tw2113 busts a move
  890. # [19:02] <Jackneill> thatryan: then h tags are deprecated in this case isnt it?
  891. # [19:02] <tw2113> h1-6 are depreciated?
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  894. # [19:02] <Jackneill> if i have to assign sizes to them
  895. # [19:03] <tw2113> never heard that idea before
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  900. # [19:07] <Jackneill> thatryan: i cant change my h1's font-size
  901. # [19:08] <tw2113> why not
  902. # [19:08] <thatryan> Jackneill: why not?
  903. # [19:08] <thatryan> lol
  904. # [19:08] <thatryan> h1{font-size:2em;}
  905. # [19:09] <thatryan> ...
  906. # [19:09] <Jackneill> but when i did with class it didnt
  907. # [19:09] <Jackneill> sorry
  908. # [19:10] <thatryan> what class?
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  914. # [19:14] <Jackneill> thatryan: class="..."
  915. # [19:14] <thatryan> update the jsfiddle
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  918. # [19:15] <Jackneill> thatryan: now working with directly h1 {..}
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  926. # [19:27] <JonathanNeal> where's a simple example of dropping a file from my desktop into the web browser?
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  935. # [19:33] <moo-_-> JonathanNeal: http://developer.mozilla.org/ is good source for HTML5 learning material
  936. # [19:33] <moo-_-> JonathanNeal: also check links in the channel topic
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  939. # [19:33] <JonathanNeal> moo-_-: thanks, i also found http://www.appelsiini.net/2009/10/html5-drag-and-drop-multiple-file-upload
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  952. # [19:55] * theresa_mtg is now known as theresaanna
  953. # [19:55] <BrianBlakely> Hmm, current implementation of Fullscreen API on iframes is just a little too buggy for production. It should just act like the window is resizing, but that isn't the case...
  954. # [19:56] * Joins: dannyprose (~danielpal@c-76-27-236-193.hsd1.or.comcast.net)
  955. # [19:57] <BrianBlakely> At least not all the time
  956. # [19:57] <simenbrekken> Can anyone recommend a library for profiling javascript on iOS Safari?
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  959. # [20:01] <shawn_dones> anyone familiar with jquery mobile?
  960. # [20:01] <martndemus> shawn_dones: try /join #jquery
  961. # [20:01] <shawn_dones> martndemus: thanks :)
  962. # [20:01] <martndemus> np :)
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  964. # [20:03] <BrianBlakely> CSS Animations for Transforms must be the most egregious example of the hassle created by vendor-prefixing. 100 lines of code for a single animation!
  965. # [20:03] <divya> yes
  966. # [20:03] <divya> it sucks
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  969. # [20:05] <xonecas> howdy folks! o/
  970. # [20:05] <BrianBlakely> hiya xonecas
  971. # [20:05] <xonecas> How's your morning so far?
  972. # [20:06] * Quits: gkunno (~gku@cs27056062.pp.htv.fi) (Quit: Leaving)
  973. # [20:06] <martndemus> just a question, are the implementations of different browser that different that they all need their own prefix?
  974. # [20:06] <xonecas> martndemus: yes
  975. # [20:06] <martndemus> can't they ditch their own prefixes and take a unified prefix for non-standard css?
  976. # [20:06] <BrianBlakely> martndemus: In the minority of cases...
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  978. # [20:07] <xonecas> when the specs are first implemented they come from the same spec at different revisions, so they end up being very different (the css gradients are a perfect example of this since the syntax changed in the spec)
  979. # [20:07] <BrianBlakely> martndemus: That seems like the same thing as no prefix at all
  980. # [20:07] <xonecas> but you are right, browser prefixes are imho a bad thing
  981. # [20:08] <BrianBlakely> CSS parsers generally ignore incorrect syntax, so you could just use unprefixed properties with various values.
  982. # [20:08] <xonecas> with the short development cycle of browsers now, it would be more appropriate to keep the unprefixed in sync with the latest specs
  983. # [20:08] <BrianBlakely> That's what I'm doing in a sense for the new cubic-bezier curves (>1 and <0 values)
  984. # [20:09] <xonecas> BrianBlakely: and that doesn't affect performace, or generate weirdness?
  985. # [20:09] <martndemus> well, if we keep up using prefixes
  986. # [20:09] <martndemus> it could get highely likely
  987. # [20:10] <martndemus> that well be using -ms- on a lot of new features for a long time :(
  988. # [20:10] <BrianBlakely> xonecas: Nope, it goes like this — -webkit-transition: 1s cubic-bezier(1,1,1,1); -webkit-transition: 1s cubic-bezier(1.5,1.5,1.5,1.5)
  989. # [20:11] <BrianBlakely> …for example
  990. # [20:11] <BrianBlakely> The second one is ignored by Chrome 15, then Canary just overwrites the first value with the second while parsing the style
  991. # [20:12] <Conexion> divya: I just did thehtml5quiz.com/ - Getting them all in 5 minutes is difficult! I don't know if it is possible on the first try. Luckily the ones I didn't get to weren't too embarrassing (dfn, kbd, ruby, etc...) - Missing br and iframe was kind of bad though :p
  992. # [20:19] <martndemus> managed to get 60 :(
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  994. # [20:19] <paul_irish> zeldman just called me a fucking punk. :) http://twatlr.com/thread/144494298434510849
  995. # [20:20] <divya> hehehe yeah me too
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  998. # [20:22] <xonecas> BrianBlakely: that's cool, i never tought of doing things like that. really useful
  999. # [20:22] <danheberden> divya why did you call paul_irish a fucking punnk?
  1000. # [20:22] <divya> lolol
  1001. # [20:22] <divya> I was referring to Conexion
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  1004. # [20:22] <Conexion> xD
  1005. # [20:23] <divya> zeldman has shown he has no manners.
  1006. # [20:23] <Conexion> paul_irish: Some people are just jealous they aren't you!
  1007. # [20:23] <BrianBlakely> haha, holy shit
  1008. # [20:23] <Ms2ger> 63 \o/
  1009. # [20:23] <xonecas> paul_irish: looks like zeldman woke up on the wrong side of the web ^^
  1010. # [20:23] * Quits: fearlesstost (~fearlesst@66.220.145.97) (Quit: fearlesstost)
  1011. # [20:23] <JakeA> fight to the death!
  1012. # [20:24] <BrianBlakely> I've never seen a rant like that before in any industry discussion… even on working group mailing lists!
  1013. # [20:25] * Joins: fearlesstost (~fearlesst@66.220.145.97)
  1014. # [20:27] <divya> Ms2ger: i got 65!! I BEAT YOU
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  1016. # [20:27] * divya puts the certificate on the wall
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  1021. # [20:33] <martndemus> i got 89, with cheating :( im so bad
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  1023. # [20:34] <xonecas> no cheating and in conference call = 48 :-(
  1024. # [20:34] <BrianBlakely> Ah, I love Peter Beverloo's Chromium and WebKit updates
  1025. # [20:35] <BrianBlakely> xonecas: BTW, before I forget, are you a Galaxy Nexus owner yet?
  1026. # [20:35] <xonecas> BrianBlakely: that's a very elusive phone
  1027. # [20:35] <BrianBlakely> Shucks
  1028. # [20:35] * Quits: Jackneill (~Jackneill@unaffiliated/jackneill) (Quit: Jackneill)
  1029. # [20:36] <xonecas> I know, I'm so eager to get some test run on one, I'm straight up harassing my friends at android eheh
  1030. # [20:36] <xonecas> *some tests
  1031. # [20:36] <xonecas> BrianBlakely: besides the reported width and height is there anything else you'd like to see tested?
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  1034. # [20:39] <xonecas> I just read high performance javascript by @slicknet, can anyone recommend more great books like this? #lazyweb
  1035. # [20:39] * Quits: JakeA (~Adium@host86-162-235-199.range86-162.btcentralplus.com) (Quit: Leaving.)
  1036. # [20:39] <BrianBlakely> xonecas: Not really, but thanks for asking. It seems most everything around feature support is documented. In Gingerbread and below, there is an issue with flexboxes within flexboxes. Hopefully that's fixed, as Honeycomb brought a lot of stability...
  1037. # [20:39] <BrianBlakely> xonecas: Oh, native-ish functionality like camera and file uploading would be cool
  1038. # [20:40] <BrianBlakely> It's was a pity that those features have been restricted to niche Android tablets for so long
  1039. # [20:40] <xonecas> Cool, yeah I have a test page to run on new devices that reports on such things, I'll add device checking to it.
  1040. # [20:41] <xonecas> I really should clean up those tests and put it on github. Maybe I can get to it this weekend
  1041. # [20:41] <cheilmann> doing wild things
  1042. # [20:41] <cheilmann> https://img.skitch.com/20111207-p6cmh85sk4ntf7iuxft7n89b48.jpg
  1043. # [20:42] <cheilmann> seems like b.style.webkitBackfaceVisibility is borked in chrome :(
  1044. # [20:42] <xonecas> cheilmann: #unrelated those ffx devtools are looking good :-)
  1045. # [20:43] <cheilmann> xonecas: cheers
  1046. # [20:43] <cheilmann> I cracked the whip a lot :)
  1047. # [20:43] * Joins: tobyx (~tobyx@pdpc/supporter/professional/tobyx)
  1048. # [20:43] <xonecas> ha! And the legion of web devs thanks you!
  1049. # [20:44] <martndemus> are we talking about the one in the nightly build?
  1050. # [20:44] <BrianBlakely> cheilmann: Really? Is this not working as it should? http://www.webkit.org/blog-files/3d-transforms/morphing-cubes.html
  1051. # [20:44] <xonecas> martndemus: yes sir
  1052. # [20:44] <BrianBlakely> Looks OK in m15...
  1053. # [20:44] * Joins: GoOz (~GoOz@pla78-3-88-161-13-198.fbx.proxad.net)
  1054. # [20:44] <martndemus> well im on the nightly on ubuntu, and it looks cool
  1055. # [20:44] <martndemus> but it is missing tons of features :(
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  1057. # [20:46] <cheilmann> BrianBlakely: they are cheating: if (backfacesVisible)
  1058. # [20:46] <cheilmann> addClassName(shape, 'backfaces');
  1059. # [20:46] <cheilmann> and do it in CSS, not in direct manipulation
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  1061. # [20:46] <cheilmann> so I will do that, too :)
  1062. # [20:47] <BrianBlakely> cheilmann: Oh-ho, I misunderstood. You meant the JS API specifically is borked.
  1063. # [20:48] <martndemus> well fuck
  1064. # [20:48] <martndemus> my layout broke somehow in FF :(
  1065. # [20:51] <cheilmann> yeah the rest is fine
  1066. # [20:51] <cheilmann> http://thewebrocks.com/demos/cuberollovers/
  1067. # [20:51] <cheilmann> :)
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  1069. # [20:52] <josefrichter> guys, is there a simple library which will tell me the closest point from a list based on current gps coordinates, please?
  1070. # [20:52] <martndemus> (google maps?)
  1071. # [20:52] <paul_irish> hey josefrichter
  1072. # [20:52] <josefrichter> paul_irish hey paul :-)
  1073. # [20:52] * Joins: dankest (~dankest@wsip-184-186-226-131.sb.sd.cox.net)
  1074. # [20:52] <BrianBlakely> cheilmann: WAAAAOOOO … that is fun
  1075. # [20:52] <paul_irish> :)
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  1077. # [20:53] <BrianBlakely> The promise of CSS3… to create the Dashboard Widget preferences effect
  1078. # [20:53] * Joins: whitman (~whitman@87-194-159-116.bethere.co.uk)
  1079. # [20:53] <danheberden> josefrichter do you mean just ocmparing a list of coordinates with one coordinate to see which one is closest?
  1080. # [20:53] <josefrichter> martndemus I mean I have list of 10 locations (cinemas) with their gps coords and want to check which one is the closest. no map view needed...
  1081. # [20:53] <martndemus> oh
  1082. # [20:53] <josefrichter> danheberden exactly. see ^
  1083. # [20:54] <martndemus> i thought, you get a coordinate, and you wanted to know which big city was closest
  1084. # [20:54] <danheberden> loop though the points? (x1-x2)+(y1-y2) - take the smallest value
  1085. # [20:55] <josefrichter> danheberden well, my education in navigation tells me this is not the way :-)
  1086. # [20:55] <BrianBlakely> josefrichter: If you want actual units (km/mi): http://www.movable-type.co.uk/scripts/latlong.html
  1087. # [20:55] <martndemus> i think some pythagorian calcualtions could help too
  1088. # [20:55] <josefrichter> BrianBlakely no. just pick the closest one :-)
  1089. # [20:55] <BrianBlakely> I love how JavaScript is included alongside the math. That's so standard!
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  1091. # [20:56] <BrianBlakely> josefrichter: Oh. Pythagorean Theory that ho then
  1092. # [20:56] <josefrichter> danheberden but actually you might be right. it's not 100% precise but I guess it should be precise enough if you don't mind plus/minus a few meters or so...
  1093. # [20:56] <martndemus> Math.sqrt(deltaX,deltaY) is how you propably would likelyy calculate the distance from the coord to another coord
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  1096. # [20:57] <josefrichter> I meant orthodrome, loxodrome and shit like that...
  1097. # [20:57] <martndemus> s/Math.sqrt(deltaX,deltaY)/Math.sqrt(deltaX^2,deltaY^2)/
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  1100. # [20:58] <josefrichter> martndemus eeh? :-o
  1101. # [20:59] <shawn_dones> paul_irish: Man, you really got Zeldman riled up
  1102. # [20:59] <josefrichter> paul_irish so when are you coming to Olomouc again? :-)
  1103. # [20:59] <martndemus> josefrichter: sorry my english is going to fail on this but ill give it another shot
  1104. # [21:00] <Ms2ger> martndemus, also, + instead of ,
  1105. # [21:00] <BrianBlakely> josefrichter: Is that a place in Skyrim?
  1106. # [21:00] <BrianBlakely> :P
  1107. # [21:00] <josefrichter> martndemus I think I just got it :-)
  1108. # [21:00] <martndemus> cool =D
  1109. # [21:00] <josefrichter> BrianBlakely wtf is skyrim :-)
  1110. # [21:01] <josefrichter> BrianBlakely I know what's rimjob. but not sky rim. something similar?
  1111. # [21:01] <martndemus> skyrim is that game that is going to make 50% off my class fail this semester
  1112. # [21:01] <BrianBlakely> martndemus: haha
  1113. # [21:01] <Pomax> josefrichter: the correct way involves knowing the shape of the earth. GPS coordinate (x+1,y) may not necessarily be closer than (x-2,y) due to elevation differences
  1114. # [21:02] <BrianBlakely> I have stayed far away
  1115. # [21:02] <BrianBlakely> (though I did get Zelda…mmm)
  1116. # [21:02] <martndemus> im in a class of 25 geniune nerds =D
  1117. # [21:03] <josefrichter> Pomax yeah but when I don't need millimeter preciseness, maybe I can ignore that?
  1118. # [21:03] <Pomax> not really
  1119. # [21:03] <Pomax> it manifests at the several hundred meters level, too.
  1120. # [21:03] <Pomax> hills and mountains are nasty that way
  1121. # [21:03] <Pomax> but if you pretend the coordinate space is a perfect sphere, then the computation is a simple matter of computing arcs and comparing arc length
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  1123. # [21:04] <martndemus> omg mountains, didnt think of those (but hey, I think i live in the netherlands for a reason =D)
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  1127. # [21:05] <josefrichter> Pomax this is for cinemas within a city. So hopefully no mountain problem unless you are in Nepal or something :D
  1128. # [21:05] <Pomax> san fran?
  1129. # [21:05] <Pomax> seattle?
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  1132. # [21:06] <Pomax> 10s of meters of steep drops in one direction vs no elevation change in another.
  1133. # [21:06] <josefrichter> are there MOUNTAINS in san francisco? :-)
  1134. # [21:06] * Quits: dlh01 (~herreradl@vp114103.reshsg.uci.edu) (Quit: dlh01)
  1135. # [21:07] <Pomax> just 30 degree hills over several blocks.
  1136. # [21:07] <Pomax> so... I guess "yeah, kind of" =)
  1137. # [21:07] <Pomax> North Vancouver is built on a mountain side
  1138. # [21:07] * Joins: dlh01 (~herreradl@vp114103.reshsg.uci.edu)
  1139. # [21:07] <josefrichter> anyway, this app is for czech republic, central europe. no real mountains here :-)
  1140. # [21:07] <xonecas> if you ever walked around san fran, the answer is yes, they are mountains
  1141. # [21:07] <Pomax> I'm sure there ar eplenty of other "big" cities like that too
  1142. # [21:08] <Pomax> if you're restricting it to the czech replublic, things get much easier
  1143. # [21:08] <Pomax> you can simply use national map coordinates
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  1147. # [21:13] <martndemus> Just a quick question: im trying to place two blocks of text next to each other, that sounded simple to me, but when I start using percentages for a adaptive/mobile layout, it doesnt appear like it should in all the different browsers
  1148. # [21:13] * Joins: sephr (~Eli@c-98-235-63-240.hsd1.pa.comcast.net)
  1149. # [21:14] <martndemus> i got it pixelperfext in chrome
  1150. # [21:14] <martndemus> but its ends up not fitting the 'wrapper' in ff
  1151. # [21:15] <martndemus> in opera its ends up less wide then the wrapper :(
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  1153. # [21:16] <martndemus> so the question is: how would one try to fix that?
  1154. # [21:16] <martndemus> (working code: http://martndemus.nl/dev )
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  1156. # [21:17] <BrianBlakely> Seattle is built into the side of an incline
  1157. # [21:19] <BrianBlakely> In fact, they had to rebuild the city because sewage was bursting back out of toilets
  1158. # [21:19] <BrianBlakely> …that, and the city burned completely to the ground due to a glue fire...
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  1160. # [21:20] <cheilmann> martndemus: you have padding and borders and all kind of stuff on there
  1161. # [21:20] <cheilmann> I'd do the layout elements without any of that
  1162. # [21:21] <cheilmann> then you won't have rounding errors
  1163. # [21:23] <martndemus> but how will i get padding without padding? :(
  1164. # [21:23] <xonecas> martndemus: what chris said, or you can get fancy and use flexbox
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  1166. # [21:23] <xonecas> but then you loose some browsers
  1167. # [21:23] <martndemus> are those browsers prefixed IE?
  1168. # [21:23] <xonecas> you can use padding on the elements contained by the layout boxes, but not on the boxes themselves
  1169. # [21:23] <xonecas> martndemus: not exclusevly ie, older browsers in general
  1170. # [21:23] <martndemus> so i would have to wrap each box in another one?
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  1172. # [21:24] <divya> BrianBlakely: so I heard on the underground tour :P
  1173. # [21:24] <xonecas> kind of, where you need to pad, wrap your text with a container and pad the container
  1174. # [21:25] <martndemus> awesome
  1175. # [21:25] <martndemus> gotta try that
  1176. # [21:25] <bitwise_> cheilmann: with your demo, im having trouble rotating with content other than images enclosed. is that a known issue you think?
  1177. # [21:26] <BrianBlakely> divya: That tour is amazing! (but I hear it depends on your luck with the guide)
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  1180. # [21:27] <divya> yeah i had good luck!
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  1183. # [21:28] <BrianBlakely> coooool
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  1185. # [21:28] <cheilmann> bitwise_: what do you mean? You put other content in there?
  1186. # [21:29] <cheilmann> martndemus: that's how HTML works - you create some elements for the layout but then you create others to give the text meaning
  1187. # [21:30] <cheilmann> so DIV for columns but section and article for the contents
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  1191. # [21:32] <xonecas> paul_irish: is there any performance tests for Modernizr?
  1192. # [21:32] * Joins: tantek (~tantek@c-24-130-115-72.hsd1.ca.comcast.net)
  1193. # [21:32] <xonecas> as in how fast it executes, and maybe per test?
  1194. # [21:32] <martndemus> cheilmann: thanks!
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  1197. # [21:37] <bitwise_> cheilmann: yeah, instead of the img's
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  1209. # [21:49] <helpcrypto> hi
  1210. # [21:49] <xonecas> o/
  1211. # [21:49] <helpcrypto> iiuc, html5 has an object/api for storing files locally, ram i ight?
  1212. # [21:50] <helpcrypto> *am i right?
  1213. # [21:50] <martndemus> if you mean storing pages/assets
  1214. # [21:50] <martndemus> then thats appcache
  1215. # [21:50] <xonecas> are you referring to appchache or the file api?
  1216. # [21:50] <helpcrypto> File
  1217. # [21:51] <helpcrypto> or, at least, thats what i think
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  1219. # [21:51] <helpcrypto> can File be used to store files locally, like cookies?
  1220. # [21:51] <xonecas> then yes it has, but it's not implemented everywhere, you will need shiv's
  1221. # [21:51] <helpcrypto> shivs?
  1222. # [21:51] <martndemus> shims/polyfills
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  1224. # [21:52] <helpcrypto> ...
  1225. # [21:52] <martndemus> things that emulate a standard function
  1226. # [21:52] <helpcrypto> like if(ie)...
  1227. # [21:52] <helpcrypto> ah, ok
  1228. # [21:52] <helpcrypto> thats english :P
  1229. # [21:52] <helpcrypto> XD
  1230. # [21:52] <Conexion> http://paulirish.com/2011/the-history-of-the-html5-shiv/
  1231. # [21:52] <helpcrypto> are files intended to be used like cookies?
  1232. # [21:53] <martndemus> what kind of files are theres?
  1233. # [21:53] <martndemus> images? text documents?
  1234. # [21:53] <helpcrypto> that api, the file api, i mean
  1235. # [21:53] <martndemus> (i have no experience with file api yet)
  1236. # [21:53] <xonecas> http://www.w3.org/TR/FileAPI/
  1237. # [21:54] <helpcrypto> xonecas: already there
  1238. # [21:54] <xonecas> helpcrypto: also: http://caniuse.com/#search=File%20api
  1239. # [21:54] * rektide_ is now known as rektide
  1240. # [21:54] * GoOz is now known as GoOz`aw
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  1242. # [21:55] <helpcrypto> this is the reason why im asking: i want to keep some form data between requests. afaik, there 4 ways: cookies, server, js and html5 file
  1243. # [21:55] * Quits: pandeiro (~pandeiro@177.32.217.69) (Quit: Out of quarters)
  1244. # [21:55] <cheilmann> bitwise_: not that I know. maybe it is because your elements have no dimensions?
  1245. # [21:55] <helpcrypto> im trying to avoid cookies, ause information is sensitive and i dont want other sites read it
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  1247. # [21:55] <cheilmann> localstorage?
  1248. # [21:55] <martndemus> helpcrypto: there are things like websql, indexdb and window.name (?) to store form data
  1249. # [21:55] <helpcrypto> server option doesnt like me very much, cause information to be stored is "big enough"
  1250. # [21:56] <martndemus> and i forgot localstorage
  1251. # [21:56] <helpcrypto> thats the reason i come here :)
  1252. # [21:56] <helpcrypto> i love u guys
  1253. # [21:56] <helpcrypto> let me take note
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  1255. # [21:57] <xonecas> helpcrypto: if you are going to use localstorage you can find pollyfills here https://github.com/Modernizr/Modernizr/wiki/HTML5-Cross-Browser-Polyfills and for everything else too
  1256. # [21:58] <martndemus> window.name works in IE6 afaik and it can store a neatly sized portion of string in it between page reloads
  1257. # [21:58] <martndemus> doesnt work with images though
  1258. # [21:58] <martndemus> though
  1259. # [21:58] <martndemus> localstorage is more HTML5
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  1262. # [22:00] <helpcrypto> seems that window.name doesnt work on ff
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  1264. # [22:01] <helpcrypto> ok...localstorage is what i was looking for
  1265. # [22:01] <helpcrypto> now, question 2
  1266. # [22:01] <helpcrypto> imagine a browser(any) with two tabs
  1267. # [22:02] <helpcrypto> can tab #1 access the dom, js or localstorage from tab#2 ?
  1268. # [22:02] <martndemus> case localstorage: i believe it does
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  1270. # [22:03] <helpcrypto> shit!
  1271. # [22:04] <martndemus> well
  1272. # [22:05] <martndemus> If i interpret the document correctly, then the browser makes one localstorage object for every 'origin'
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  1289. # [22:19] <martndemus> wauw
  1290. # [22:20] <martndemus> you can use <!-- --> to fix the gaps between inline-blocked items
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  1296. # [22:26] <martndemus> or even better, <? ?> or <% %>
  1297. # [22:27] <jakefolio> martndemus: what are you talking about?
  1298. # [22:27] <jakefolio> those are PHP/ASP delimiters
  1299. # [22:27] <jakefolio> well Ruby too
  1300. # [22:27] <martndemus> im talking about a small gap between element that are next to each other
  1301. # [22:27] <martndemus> if you make them inline
  1302. # [22:27] <martndemus> because of the spaces
  1303. # [22:28] <jakefolio> you have an example online?
  1304. # [22:28] <martndemus> secx
  1305. # [22:28] <cheilmann> I really get the distinct feeling that modifying 3D CSS directly via the style attribute is buggy as hell
  1306. # [22:30] <martndemus> data:text/html,<style> li { background:#000;color:#fff;display:inline-block; }</style><ul><li>Text</li> <li>Text</li> <li>Text</ul>
  1307. # [22:30] <martndemus> copy that into chrom jakefolio
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  1309. # [22:30] <martndemus> chrome*
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  1311. # [22:32] <martndemus> you see how the gaps between elements appear when you put spaces between them?
  1312. # [22:32] <jakefolio> just float left
  1313. # [22:32] <martndemus> nah
  1314. # [22:32] <martndemus> that calls for a whole other trouble
  1315. # [22:32] <jakefolio> why not?
  1316. # [22:32] <jakefolio> idk how that would be trouble
  1317. # [22:32] <martndemus> i hate clearfixing :P
  1318. # [22:33] <paul_irish> xonecas: nope.
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  1320. # [22:33] <jakefolio> either float it or put the li's on the same line
  1321. # [22:33] <martndemus> yeah
  1322. # [22:33] <jakefolio> or without the whitespace
  1323. # [22:33] <martndemus> or
  1324. # [22:33] <martndemus> put <!-- --> between them
  1325. # [22:34] <cheilmann> comments to fix things?
  1326. # [22:34] <martndemus> as all whitespace between them gets negated :p
  1327. # [22:34] <cheilmann> that is dirty
  1328. # [22:34] <martndemus> but
  1329. # [22:34] <jakefolio> I agree with cheilmann
  1330. # [22:34] <martndemus> if you are using php/asp/ruby
  1331. # [22:34] <jakefolio> seems a bit hackish just to avoid float/float contain
  1332. # [22:34] <martndemus> then use <? ?> instead of the comment
  1333. # [22:34] <cheilmann> this is like </li \n> as we had to do with IE
  1334. # [22:34] <martndemus> well float is a dirty hack to me
  1335. # [22:35] <cheilmann> as it rendered line breaks as whitespace in between elements
  1336. # [22:35] <Conexion> Whitespace is handled like crap in browsers imo :p
  1337. # [22:35] <cheilmann> martndemus: these are all CSS issues
  1338. # [22:35] <martndemus> yeah i know
  1339. # [22:35] <cheilmann> why not ask CSS peeps?
  1340. # [22:35] <martndemus> i did :p
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  1344. # [22:36] <trumpetmic> what's the best format for web video these days?
  1345. # [22:36] <Conexion> Best is subjective :p
  1346. # [22:36] <martndemus> both webm and h264
  1347. # [22:36] <jakefolio> Conexion: is nicer than me…I would say the one that works
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  1349. # [22:36] <jakefolio> you can usually get away with mp4 (with the right bit rate encoding) and ogv
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  1352. # [22:37] <trumpetmic> do I need to have several formats and encodings available in my player?
  1353. # [22:37] <martndemus> most likely if you want to support multiple browsers
  1354. # [22:38] <jakefolio> ….FYI, webm is only supported by Chrome ATM
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  1356. # [22:38] <trumpetmic> i do
  1357. # [22:38] <jakefolio> IE9 has a plugin you can use
  1358. # [22:38] * GoOz`aw is now known as GoOz
  1359. # [22:38] <trumpetmic> i want to support IE 8+, Firefox, Chrome, Safari
  1360. # [22:38] <jakefolio> …..but aren't we trying to move away from needing plugins….just saying
  1361. # [22:38] <jakefolio> mp4 and ogv should do you fine
  1362. # [22:38] <jakefolio> with a flash player to play the mp4 in IE8
  1363. # [22:39] <martndemus> afaik ff and opera suport webm
  1364. # [22:39] <jakefolio> martndemus: they must have started supporting it not too long ago
  1365. # [22:40] <martndemus> according to CanIUse: ff from 4.0, opera from 10.6
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  1369. # [22:42] <cheilmann> trumpetmic: use vid.ly - it creates a video in 20 formats and redirects to the correct format according to browser and hardware
  1370. # [22:42] <cheilmann> very useful indeed
  1371. # [22:45] <tantek> cheilmann, yes, vid.ly is kind of amazing.
  1372. # [22:46] <cheilmann> tantek: did you see the uploader I wrote for MDN?
  1373. # [22:47] <tantek> cheilmann - probably not?
  1374. # [22:47] <cheilmann> you give it a url of a video and it gives you the embed
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  1376. # [22:48] <tantek> beauty!
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  1378. # [22:49] <bitwise_> cheilmann: im seeing odd behavior on the .front div here: http://jsfiddle.net/Na4he/37/ its related to using other content with rotation
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  1380. # [22:50] <bitwise_> the -webkit-transform-style:preserve-3d; rule seems to be causing some strangness
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  1383. # [22:52] <cheilmann> seems to be a hover issue really
  1384. # [22:52] <Pomax> paul_irish: what are the chances of adding a "don't cache anything" option to chrome? It caches so aggressively the only way to do reliable dev work is to constantly manually clear the cache >_>
  1385. # [22:52] <paul_irish> gear icon in bottom right of devtools, Pomax
  1386. # [22:53] <Pomax> =O
  1387. # [22:53] <Pomax> many thanks.
  1388. # [22:53] <bitwise_> yeah.. loses :hover state when it starts rotation
  1389. # [22:54] * GoOz is now known as GoOz`aw
  1390. # [22:54] <Pomax> that could look a lot better (like an actual dialog to match the styling of the dev tools) but certainly does the trick
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  1393. # [22:55] <martndemus> what does override user agent do? @paul_irish
  1394. # [22:55] <cheilmann> bitwise_: so hover over a parent element
  1395. # [22:56] <paul_irish> martndemus: o.o
  1396. # [22:56] <Conexion> It changes your user agent
  1397. # [22:56] <paul_irish> maybe it rides over another user agent
  1398. # [22:56] <paul_irish> vrooooom
  1399. # [22:56] <martndemus> =D
  1400. # [22:56] <Conexion> :o
  1401. # [22:56] <martndemus> oh shiit
  1402. # [22:56] <martndemus> if i actually ticked the box
  1403. # [22:57] <martndemus> i would have found out myself =D
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  1405. # [22:59] <trumpetmic> thanks for the help on <video> stuff everyone!
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  1436. # [23:42] <cheilmann> OK there is totally weird things going on with backface-visibility
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  1442. # [23:45] <bitwise_> cheilmann: yeah im messin with that too
  1443. # [23:45] <bitwise_> what are you discovering
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The end :)